Organise texture folders and misc cleanup

This commit is contained in:
Electroblob77
2020-04-10 00:17:01 +01:00
parent 793ba0eb05
commit a4fd88f21d
128 changed files with 125 additions and 124 deletions
@@ -52,8 +52,8 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
/** The arcane workbench tile entity associated with this container. */
public TileEntityArcaneWorkbench tileentity;
public static final ResourceLocation EMPTY_SLOT_CRYSTAL = new ResourceLocation(Wizardry.MODID, "gui/empty_slot_crystal");
public static final ResourceLocation EMPTY_SLOT_UPGRADE = new ResourceLocation(Wizardry.MODID, "gui/empty_slot_upgrade");
public static final ResourceLocation EMPTY_SLOT_CRYSTAL = new ResourceLocation(Wizardry.MODID, "gui/container/empty_slot_crystal");
public static final ResourceLocation EMPTY_SLOT_UPGRADE = new ResourceLocation(Wizardry.MODID, "gui/container/empty_slot_upgrade");
public static final int CRYSTAL_SLOT = 8;
public static final int CENTRE_SLOT = 9;
@@ -192,7 +192,7 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
int centreX = this.getSlot(CENTRE_SLOT).xPos;
int centreY = this.getSlot(CENTRE_SLOT).yPos;
// Show however many spell book slots are necessary
for(int i = 0; i < spellSlots; i++){