Organise texture folders and misc cleanup
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@@ -52,8 +52,8 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
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/** The arcane workbench tile entity associated with this container. */
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public TileEntityArcaneWorkbench tileentity;
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public static final ResourceLocation EMPTY_SLOT_CRYSTAL = new ResourceLocation(Wizardry.MODID, "gui/empty_slot_crystal");
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public static final ResourceLocation EMPTY_SLOT_UPGRADE = new ResourceLocation(Wizardry.MODID, "gui/empty_slot_upgrade");
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public static final ResourceLocation EMPTY_SLOT_CRYSTAL = new ResourceLocation(Wizardry.MODID, "gui/container/empty_slot_crystal");
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public static final ResourceLocation EMPTY_SLOT_UPGRADE = new ResourceLocation(Wizardry.MODID, "gui/container/empty_slot_upgrade");
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public static final int CRYSTAL_SLOT = 8;
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public static final int CENTRE_SLOT = 9;
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@@ -192,7 +192,7 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
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int centreX = this.getSlot(CENTRE_SLOT).xPos;
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int centreY = this.getSlot(CENTRE_SLOT).yPos;
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// Show however many spell book slots are necessary
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for(int i = 0; i < spellSlots; i++){
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