Fix incorrect default scale for flash particles
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@@ -16,7 +16,7 @@ public class ParticleFlash extends ParticleWizardry {
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public ParticleFlash(World world, double x, double y, double z){
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public ParticleFlash(World world, double x, double y, double z){
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super(world, x, y, z);
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super(world, x, y, z);
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this.setRBGColorF(1, 1, 1);
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this.setRBGColorF(1, 1, 1);
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this.particleScale = 7.1f; // 7.1f is the value used in fireworks
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this.particleScale = 0.6f; // 7.1f is the value used in fireworks
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this.particleMaxAge = 4;
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this.particleMaxAge = 4;
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}
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}
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