Add evoker's ring

This commit is contained in:
Electroblob77
2020-08-09 23:23:12 +01:00
parent b08e5e1d96
commit a5dd5ce9df
6 changed files with 49 additions and 12 deletions
@@ -235,6 +235,7 @@ public final class WizardryItems {
public static final Item ring_earth_melee = placeholder();
public static final Item ring_earth_biome = placeholder();
public static final Item ring_full_moon = placeholder();
public static final Item ring_evoker = placeholder();
public static final Item ring_extraction = placeholder();
public static final Item ring_mana_return = placeholder();
public static final Item ring_blockwrangler = placeholder();
@@ -600,6 +601,7 @@ public final class WizardryItems {
registerItem(registry, "ring_earth_melee", new ItemArtefact(EnumRarity.UNCOMMON, ItemArtefact.Type.RING));
registerItem(registry, "ring_earth_biome", new ItemArtefact(EnumRarity.UNCOMMON, ItemArtefact.Type.RING));
registerItem(registry, "ring_full_moon", new ItemArtefact(EnumRarity.RARE, ItemArtefact.Type.RING));
registerItem(registry, "ring_evoker", new ItemArtefact(EnumRarity.RARE, ItemArtefact.Type.RING));
registerItem(registry, "ring_extraction", new ItemArtefact(EnumRarity.UNCOMMON, ItemArtefact.Type.RING));
registerItem(registry, "ring_mana_return", new ItemArtefact(EnumRarity.EPIC, ItemArtefact.Type.RING));
registerItem(registry, "ring_blockwrangler", new ItemArtefact(EnumRarity.RARE, ItemArtefact.Type.RING));