Add a bit of aim assist to telekinesis to help with item entity hitboxes being weird
This commit is contained in:
@@ -19,6 +19,7 @@ public class Telekinesis extends SpellRay {
|
||||
|
||||
public Telekinesis(){
|
||||
super("telekinesis", SpellActions.POINT, false);
|
||||
this.aimAssist(0.4f); // Helps with aiming at items
|
||||
}
|
||||
|
||||
@Override public boolean requiresPacket(){ return false; }
|
||||
|
||||
Reference in New Issue
Block a user