Add a bit of aim assist to telekinesis to help with item entity hitboxes being weird
This commit is contained in:
@@ -19,6 +19,7 @@ public class Telekinesis extends SpellRay {
|
|||||||
|
|
||||||
public Telekinesis(){
|
public Telekinesis(){
|
||||||
super("telekinesis", SpellActions.POINT, false);
|
super("telekinesis", SpellActions.POINT, false);
|
||||||
|
this.aimAssist(0.4f); // Helps with aiming at items
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override public boolean requiresPacket(){ return false; }
|
@Override public boolean requiresPacket(){ return false; }
|
||||||
|
|||||||
Reference in New Issue
Block a user