Add SpellThrowable and replace Snowball class with a simple instance of it
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@@ -71,7 +71,7 @@ public abstract class EntityMagicProjectile extends EntityThrowable implements I
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double dy = !this.hasNoGravity() ? target.getEntityBoundingBox().minY + (double)(target.height / 3.0f) - this.posY
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: target.getEntityBoundingBox().minY + (double)(target.height / 2.0f) - this.posY;
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double dz = target.posZ - caster.posZ;
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double horizontalDistance = (double)MathHelper.sqrt(dx * dx + dz * dz);
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double horizontalDistance = MathHelper.sqrt(dx * dx + dz * dz);
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if(horizontalDistance >= 1.0E-7D){
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