Clean up a bunch of TODOs that are no longer relevant
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@@ -164,7 +164,6 @@ public class ModelRendererExtended extends ModelRenderer {
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@Override
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public void postRender(float scale){
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// TODO: It may just be easier to hardcode the item rotation part of the animation as well
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// Exactly the same setup as above, just add item rotation/translation fields and setters
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// float angle = 1;
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// float radius = 10;
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