Shady particles
This commit is contained in:
@@ -40,7 +40,7 @@ public class EntitySmokeBomb extends EntityBomb {
|
||||
|
||||
float brightness = rand.nextFloat() * 0.1f + 0.1f;
|
||||
ParticleBuilder.create(Type.CLOUD, rand, posX, posY, posZ, 2*blastMultiplier, false)
|
||||
.clr(brightness, brightness, brightness).time(80 + this.rand.nextInt(12)).spawn(world);
|
||||
.clr(brightness, brightness, brightness).time(80 + this.rand.nextInt(12)).shaded(true).spawn(world);
|
||||
|
||||
brightness = rand.nextFloat() * 0.3f;
|
||||
ParticleBuilder.create(Type.DARK_MAGIC, rand, posX, posY, posZ, 2*blastMultiplier, false)
|
||||
|
||||
Reference in New Issue
Block a user