feat: Reworked the Oakflesh, Ironflesh and Diamondflesh spells
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@@ -57,6 +57,9 @@ public final class WizardryPotions {
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public static final Potion frost_step = placeholder();
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public static final Potion mark_of_sacrifice = placeholder();
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public static final Potion mirage = placeholder();
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public static final Potion oakflesh = placeholder();
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public static final Potion ironflesh = placeholder();
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public static final Potion diamondflesh = placeholder();
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/**
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* Sets both the registry and unlocalised names of the given potion, then registers it with the given registry. Use
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@@ -201,6 +204,10 @@ public final class WizardryPotions {
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public void spawnCustomParticle(World world, double x, double y, double z){} // We only want the syncing
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}.setBeneficial());
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registerPotion(registry, "oakflesh", new PotionOakflesh(false, 0).setBeneficial());
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registerPotion(registry, "ironflesh", new PotionIronflesh(false, 0).setBeneficial());
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registerPotion(registry, "diamondflesh", new PotionDiamondflesh(false, 0).setBeneficial());
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}
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}
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