diff --git a/src/main/resources/assets/ebwizardry/lang/en_us.lang b/src/main/resources/assets/ebwizardry/lang/en_us.lang index f8d7de57..a7acb7fb 100644 --- a/src/main/resources/assets/ebwizardry/lang/en_us.lang +++ b/src/main/resources/assets/ebwizardry/lang/en_us.lang @@ -740,7 +740,8 @@ config.ebwizardry.show_summoned_creature_names.tooltip=Whether to show summoned config.ebwizardry.friendly_fire.tooltip=Whether to allow players to damage their designated allies using magic. config.ebwizardry.telekinetic_disarmament.tooltip=Whether to allow players to disarm other players using the telekinesis spell. Set to false to prevent stealing of items. config.ebwizardry.discovery_mode.tooltip=For those who like a sense of mystery! When set to true, spells you haven't cast yet will be unreadable until you cast them (on a per-world basis). Has no effect when in creative mode. Spells of identification will be unobtainable in survival mode if this is false. -config.ebwizardry.enable_shift_scrolling.tooltip=Whether you can switch between spells on a wand by scrolling with the mouse wheel while sneaking. Note that this will only affect you; other players connected to the same server obey their own settings.config.ebwizardry.reverse_scroll_direction.tooltip=Whether to reverse the scroll direction used to switch between spells on a wand while sneaking. +config.ebwizardry.enable_shift_scrolling.tooltip=Whether you can switch between spells on a wand by scrolling with the mouse wheel while sneaking. Note that this will only affect you; other players connected to the same server obey their own settings. +config.ebwizardry.reverse_scroll_direction.tooltip=Whether to reverse the scroll direction used to switch between spells on a wand while sneaking. config.ebwizardry.minion_revenge_targeting.tooltip=Whether summoned creatures can revenge attack their owner if their owner attacks them. config.ebwizardry.player_damage_scaling.tooltip=Global damage scaling factor for the damage dealt by players casting spells, relative to 1. config.ebwizardry.npc_damage_scaling.tooltip=Global damage scaling factor for the damage dealt by NPCs casting spells, relative to 1.