Add amulet of vitality
This commit is contained in:
@@ -35,7 +35,7 @@ public class GroupHeal extends Spell {
|
||||
|
||||
if(target.getHealth() < target.getMaxHealth() && target.getHealth() > 0){
|
||||
|
||||
target.heal(getProperty(HEALTH).floatValue() * modifiers.get(SpellModifiers.POTENCY));
|
||||
Heal.heal(target, getProperty(HEALTH).floatValue() * modifiers.get(SpellModifiers.POTENCY));
|
||||
|
||||
if(world.isRemote) ParticleBuilder.spawnHealParticles(world, target);
|
||||
playSound(world, target, ticksInUse, -1, modifiers);
|
||||
|
||||
Reference in New Issue
Block a user