From b7be05669b794e7180cbf2850d41ab9a2dffbb49 Mon Sep 17 00:00:00 2001 From: Electroblob77 <35599699+Electroblob77@users.noreply.github.com> Date: Sat, 5 Oct 2019 16:43:17 +0100 Subject: [PATCH] Increase health threshold for amulet of transience from 2 to 6, fixes #192 --- src/main/java/electroblob/wizardry/item/ItemArtefact.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/electroblob/wizardry/item/ItemArtefact.java b/src/main/java/electroblob/wizardry/item/ItemArtefact.java index f36d5740..7760bcbd 100644 --- a/src/main/java/electroblob/wizardry/item/ItemArtefact.java +++ b/src/main/java/electroblob/wizardry/item/ItemArtefact.java @@ -601,7 +601,7 @@ public class ItemArtefact extends Item { }else if(artefact == WizardryItems.amulet_transience){ - if(player.getHealth() <= 2 && player.world.rand.nextFloat() < 0.25f){ + if(player.getHealth() <= 6 && player.world.rand.nextFloat() < 0.25f){ player.addPotionEffect(new PotionEffect(WizardryPotions.transience, 300)); player.addPotionEffect(new PotionEffect(MobEffects.INVISIBILITY, 300, 0, false, false)); }