Finish changing modid to 'ebwizardry'
- Fix up translations, resource IDs, paths etc. - Where possible, the modid part in most strings now just reuses Wizardry.MODID
This commit is contained in:
@@ -155,8 +155,8 @@ public class ClientProxy extends CommonProxy {
|
||||
public static MixedFontRenderer mixedFontRenderer;
|
||||
|
||||
// Key Bindings
|
||||
public static final KeyBinding NEXT_SPELL = new KeyBinding("key.wizardry.next_spell", Keyboard.KEY_N, "key.categories.wizardry");
|
||||
public static final KeyBinding PREVIOUS_SPELL = new KeyBinding("key.wizardry.previous_spell", Keyboard.KEY_B, "key.categories.wizardry");
|
||||
public static final KeyBinding NEXT_SPELL = new KeyBinding("key." + Wizardry.MODID + ".next_spell", Keyboard.KEY_N, "key.categories." + Wizardry.MODID);
|
||||
public static final KeyBinding PREVIOUS_SPELL = new KeyBinding("key." + Wizardry.MODID + ".previous_spell", Keyboard.KEY_B, "key.categories." + Wizardry.MODID);
|
||||
|
||||
// Armour Model
|
||||
public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
|
||||
@@ -246,9 +246,9 @@ public class ClientProxy extends CommonProxy {
|
||||
}
|
||||
|
||||
if(discovered){
|
||||
return I18n.format("item.wizardry:scroll.name", spell.getDisplayName()).trim();
|
||||
return I18n.format("item." + Wizardry.MODID + ":scroll.name", spell.getDisplayName()).trim();
|
||||
}else{
|
||||
return I18n.format("item.wizardry:scroll.undiscovered.name", "#" + SpellGlyphData.getGlyphName(spell, player.world) + "#").trim();
|
||||
return I18n.format("item." + Wizardry.MODID + ":scroll.undiscovered.name", "#" + SpellGlyphData.getGlyphName(spell, player.world) + "#").trim();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user