Finish changing modid to 'ebwizardry'

- Fix up translations, resource IDs, paths etc.
- Where possible, the modid part in most strings now just reuses Wizardry.MODID
This commit is contained in:
Philipp Rustemeier
2018-03-15 14:41:00 +01:00
parent 612bbdb64d
commit b9d240799d
170 changed files with 3257 additions and 3258 deletions
@@ -48,11 +48,11 @@ public class ItemWizardArmour extends ItemArmor implements ISpecialArmor {
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag advanced){
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) tooltip
.add("\u00A7d" + I18n.format("item.wizardry:wizard_armour.legendary"));
.add("\u00A7d" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":wizard_armour.legendary"));
if(element != null)
tooltip.add("\u00A78" + I18n.format("item.wizardry:wizard_armour.buff",
tooltip.add("\u00A78" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":wizard_armour.buff",
(int)(Constants.COST_REDUCTION_PER_ARMOUR * 100) + "%", element.getDisplayName()));
tooltip.add("\u00A79" + I18n.format("item.wizardry:wizard_armour.mana",
tooltip.add("\u00A79" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":wizard_armour.mana",
(this.getMaxDamage(stack) - this.getDamage(stack)), this.getMaxDamage(stack)));
}