Add withering totem spell
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@@ -73,6 +73,8 @@ public final class WizardrySounds {
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public static final SoundEvent ENTITY_RADIANT_TOTEM_VANISH = createSound("entity.radiant_totem.vanish");
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public static final SoundEvent ENTITY_SHIELD_DEFLECT = createSound("entity.shield.deflect");
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public static final SoundEvent ENTITY_TORNADO_AMBIENT = createSound("entity.tornado.ambient");
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public static final SoundEvent ENTITY_WITHERING_TOTEM_AMBIENT = createSound("entity.withering_totem.ambient");
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public static final SoundEvent ENTITY_WITHERING_TOTEM_EXPLODE = createSound("entity.withering_totem.explode");
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public static final SoundEvent ENTITY_ZOMBIE_SPAWNER_SPAWN = createSound("entity.zombie_spawner.spawn");
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public static final SoundEvent ENTITY_EVIL_WIZARD_AMBIENT = createSound("entity.evil_wizard.ambient");
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