Hide bookshelf interface when there are no nearby bookshelves
This commit is contained in:
@@ -51,18 +51,13 @@ import java.util.Locale;
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@Mod.EventBusSubscriber(Side.CLIENT)
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public class GuiArcaneWorkbench extends GuiContainer {
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private GuiButton applyBtn;
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public static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID,
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"textures/gui/arcane_workbench.png");
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private InventoryPlayer playerInventory;
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private IInventory arcaneWorkbenchInventory;
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private ContainerArcaneWorkbench arcaneWorkbenchContainer;
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private static final int TOOLTIP_WIDTH = 144;
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private static final int TOOLTIP_TEXT_INSET = 6;
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private static final int BOOKSHELF_UI_WIDTH = 122;
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private static final int BOOKSHELF_UI_WIDTH = ContainerArcaneWorkbench.BOOKSHELF_UI_WIDTH; // For conciseness
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/** We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
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* For calculations, we use the size without the tooltip, which is stored in this constant. */
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@@ -87,12 +82,20 @@ public class GuiArcaneWorkbench extends GuiContainer {
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private static final int TEXTURE_WIDTH = 512;
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private static final int TEXTURE_HEIGHT = 512;
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private int animationTimer = 0;
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private static final int ANIMATION_DURATION = 20;
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private InventoryPlayer playerInventory;
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private IInventory arcaneWorkbenchInventory;
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private ContainerArcaneWorkbench arcaneWorkbenchContainer;
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private GuiButton applyBtn;
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private GuiButton[] sortButtons = new GuiButton[3];
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private GuiTextField searchField;
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private boolean searchNeedsClearing;
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private int animationTimer = 0;
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private float scroll = 0;
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private boolean scrolling = false;
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@@ -116,9 +119,9 @@ public class GuiArcaneWorkbench extends GuiContainer {
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this.buttonList.clear();
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this.buttonList.add(this.applyBtn = new GuiButtonApply(0, this.width / 2 + 64, this.height / 2 + 3));
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this.buttonList.add(new GuiButtonSpellSort(1, this.guiLeft - 44, this.guiTop + 8, ISpellSortable.SortType.TIER, arcaneWorkbenchContainer, this));
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this.buttonList.add(new GuiButtonSpellSort(2, this.guiLeft - 31, this.guiTop + 8, ISpellSortable.SortType.ELEMENT, arcaneWorkbenchContainer, this));
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this.buttonList.add(new GuiButtonSpellSort(3, this.guiLeft - 18, this.guiTop + 8, ISpellSortable.SortType.ALPHABETICAL, arcaneWorkbenchContainer, this));
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this.buttonList.add(sortButtons[0] = new GuiButtonSpellSort(1, this.guiLeft - 44, this.guiTop + 8, ISpellSortable.SortType.TIER, arcaneWorkbenchContainer, this));
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this.buttonList.add(sortButtons[1] = new GuiButtonSpellSort(2, this.guiLeft - 31, this.guiTop + 8, ISpellSortable.SortType.ELEMENT, arcaneWorkbenchContainer, this));
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this.buttonList.add(sortButtons[2] = new GuiButtonSpellSort(3, this.guiLeft - 18, this.guiTop + 8, ISpellSortable.SortType.ALPHABETICAL, arcaneWorkbenchContainer, this));
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this.searchField = new GuiTextField(0, this.fontRenderer, this.guiLeft - 113, this.guiTop + 22, 104, this.fontRenderer.FONT_HEIGHT);
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this.searchField.setMaxStringLength(50);
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@@ -164,21 +167,27 @@ public class GuiArcaneWorkbench extends GuiContainer {
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arcaneWorkbenchContainer.scrollTo((int)(getMaxScrollRows() * scroll + 0.5f));
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}
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Slot slot = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT);
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Slot centreSlot = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT);
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// Tests if there is a wand in the workbench and edits the positioning accordingly
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if(slot.getHasStack() && slot.getStack().getItem() instanceof IWorkbenchItem
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&& ((IWorkbenchItem)slot.getStack().getItem()).showTooltip(slot.getStack())){
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xSize = MAIN_GUI_WIDTH + TOOLTIP_WIDTH;
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// guiLeft = (this.width - this.xSize) / 2;
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// this.applyBtn.x = (this.width - TOOLTIP_WIDTH) / 2 + 64;
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}else{
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xSize = MAIN_GUI_WIDTH;
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// guiLeft = (this.width - this.xSize) / 2;
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// this.applyBtn.x = this.width / 2 + 64;
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// Update the GUI dimensions based on whether there is a wand present and whether there are bookshelves
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xSize = MAIN_GUI_WIDTH;
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guiLeft = (this.width - MAIN_GUI_WIDTH) / 2;
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if(centreSlot.getHasStack() && centreSlot.getStack().getItem() instanceof IWorkbenchItem
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&& ((IWorkbenchItem)centreSlot.getStack().getItem()).showTooltip(centreSlot.getStack())){
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xSize += TOOLTIP_WIDTH;
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}
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this.applyBtn.enabled = slot.getHasStack();
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if(arcaneWorkbenchContainer.hasBookshelves()){
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xSize += BOOKSHELF_UI_WIDTH;
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guiLeft -= BOOKSHELF_UI_WIDTH;
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}
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// Show/hide the relevant gui elements
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this.applyBtn.enabled = centreSlot.getHasStack();
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for(GuiButton button : this.sortButtons) button.visible = arcaneWorkbenchContainer.hasBookshelves();
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this.searchField.setVisible(arcaneWorkbenchContainer.hasBookshelves());
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super.drawScreen(mouseX, mouseY, partialTicks);
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@@ -192,10 +201,14 @@ public class GuiArcaneWorkbench extends GuiContainer {
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GlStateManager.color(1, 1, 1, 1);
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Minecraft.getMinecraft().renderEngine.bindTexture(texture);
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// Coordinates of the top left corner of the main GUI
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int left = arcaneWorkbenchContainer.hasBookshelves() ? guiLeft + BOOKSHELF_UI_WIDTH : guiLeft;
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int top = guiTop;
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// Animation
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// Grey background
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DrawingUtils.drawTexturedRect(guiLeft + RUNE_LEFT, guiTop + RUNE_TOP, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, 0,
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DrawingUtils.drawTexturedRect(left + RUNE_LEFT, top + RUNE_TOP, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, 0,
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RUNE_WIDTH, RUNE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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// Yellow 'halo'
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@@ -205,8 +218,8 @@ public class GuiArcaneWorkbench extends GuiContainer {
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GlStateManager.enableBlend();
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GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
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int x = guiLeft + RUNE_LEFT + RUNE_WIDTH/2;
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int y = guiTop + RUNE_TOP + RUNE_HEIGHT/2;
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int x = left + RUNE_LEFT + RUNE_WIDTH/2;
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int y = top + RUNE_TOP + RUNE_HEIGHT/2;
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float scale = (animationTimer + partialTicks)/ANIMATION_DURATION;
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scale = (float)(1 - Math.pow(1-scale, 1.4f)); // Makes it slower at the start and speed up
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@@ -221,11 +234,11 @@ public class GuiArcaneWorkbench extends GuiContainer {
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}
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// Main inventory
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DrawingUtils.drawTexturedRect(guiLeft, guiTop, 0, 0, MAIN_GUI_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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DrawingUtils.drawTexturedRect(left, top, 0, 0, MAIN_GUI_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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float opacity = (animationTimer + partialTicks)/ANIMATION_DURATION;
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// Changing slots
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// Spell book slots (always use guiLeft and guiTop here regardless of bookshelf UI visibility
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for(int i = 0; i < ContainerArcaneWorkbench.CRYSTAL_SLOT; i++){
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Slot slot = this.inventorySlots.getSlot(i);
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@@ -265,7 +278,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
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GlStateManager.color(1, 1, 1, opacity);
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DrawingUtils.drawTexturedRect(guiLeft + crystals.xPos - 8, guiTop + crystals.yPos - 8,
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DrawingUtils.drawTexturedRect(left + crystals.xPos - 8, top + crystals.yPos - 8,
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MAIN_GUI_WIDTH + TOOLTIP_WIDTH + RUNE_WIDTH, 0, 32, 32, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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GlStateManager.color(1, 1, 1, 1);
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@@ -280,7 +293,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
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GlStateManager.color(1, 1, 1, opacity);
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DrawingUtils.drawTexturedRect(guiLeft + upgrades.xPos - 8, guiTop + upgrades.yPos - 8,
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DrawingUtils.drawTexturedRect(left + upgrades.xPos - 8, top + upgrades.yPos - 8,
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MAIN_GUI_WIDTH + TOOLTIP_WIDTH + RUNE_WIDTH, 0, 32, 32, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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GlStateManager.color(1, 1, 1, 1);
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@@ -290,13 +303,16 @@ public class GuiArcaneWorkbench extends GuiContainer {
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}
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// Bookshelf interface
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DrawingUtils.drawTexturedRect(guiLeft - BOOKSHELF_UI_WIDTH, guiTop, 0, 256, BOOKSHELF_UI_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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if(arcaneWorkbenchContainer.hasBookshelves()){
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// Scroll bar
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DrawingUtils.drawTexturedRect(guiLeft - BOOKSHELF_UI_WIDTH + SCROLL_BAR_LEFT,
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guiTop + SCROLL_BAR_TOP + (int)(scroll * (SCROLL_BAR_HEIGHT - SCROLL_HANDLE_HEIGHT) + 0.5f),
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getMaxScrollRows() > 0 ? 0 : SCROLL_BAR_WIDTH, 476,
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SCROLL_BAR_WIDTH, SCROLL_HANDLE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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DrawingUtils.drawTexturedRect(left - BOOKSHELF_UI_WIDTH, top, 0, 256, BOOKSHELF_UI_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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// Scroll bar
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DrawingUtils.drawTexturedRect(left - BOOKSHELF_UI_WIDTH + SCROLL_BAR_LEFT,
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top + SCROLL_BAR_TOP + (int)(scroll * (SCROLL_BAR_HEIGHT - SCROLL_HANDLE_HEIGHT) + 0.5f),
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getMaxScrollRows() > 0 ? 0 : SCROLL_BAR_WIDTH, 476,
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SCROLL_BAR_WIDTH, SCROLL_HANDLE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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}
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// Tooltip only drawn if there is a wand
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if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack()){
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@@ -311,9 +327,9 @@ public class GuiArcaneWorkbench extends GuiContainer {
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if(((IWorkbenchItem)stack.getItem()).showTooltip(stack)){
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// Tooltip box
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DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH, guiTop, MAIN_GUI_WIDTH, 0, TOOLTIP_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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DrawingUtils.drawTexturedRect(left + MAIN_GUI_WIDTH, top, MAIN_GUI_WIDTH, 0, TOOLTIP_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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int y = guiTop + 20;
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int y = top + 20;
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if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
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y += 14;
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@@ -332,9 +348,9 @@ public class GuiArcaneWorkbench extends GuiContainer {
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progressFraction = (float)WandHelper.getProgression(stack) / Tier.values()[tier.level + 1].progression;
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}
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DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize + PROGRESSION_BAR_HEIGHT, PROGRESSION_BAR_WIDTH, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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DrawingUtils.drawTexturedRect(left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize + PROGRESSION_BAR_HEIGHT, PROGRESSION_BAR_WIDTH, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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int width = (int)(PROGRESSION_BAR_WIDTH * progressFraction);
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DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize, width, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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DrawingUtils.drawTexturedRect(left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize, width, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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y += 8;
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}
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@@ -358,7 +374,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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.bindTexture(discovered ? spell.getElement().getIcon() : Element.MAGIC.getIcon());
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// Renders the little element icon
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DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET - 1, y, 8, 8);
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DrawingUtils.drawTexturedRect(left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET - 1, y, 8, 8);
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y += 10;
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}
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@@ -377,8 +393,8 @@ public class GuiArcaneWorkbench extends GuiContainer {
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if(level > 0){
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ItemStack stack1 = new ItemStack(item, level);
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GlStateManager.enableDepth();
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this.itemRender.renderItemAndEffectIntoGUI(stack1, guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y);
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this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y,
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this.itemRender.renderItemAndEffectIntoGUI(stack1, left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y);
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this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y,
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null);
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x += 18;
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GlStateManager.disableDepth();
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@@ -404,12 +420,17 @@ public class GuiArcaneWorkbench extends GuiContainer {
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GlStateManager.color(1, 1, 1, 1); // Just in case
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int left = arcaneWorkbenchContainer.hasBookshelves() ? BOOKSHELF_UI_WIDTH : 0;
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this.fontRenderer
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.drawString(this.arcaneWorkbenchInventory.hasCustomName() ? this.arcaneWorkbenchInventory.getName()
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: I18n.format(this.arcaneWorkbenchInventory.getName()), 8, 6, 4210752);
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: I18n.format(this.arcaneWorkbenchInventory.getName()), left + 8, 6, 4210752);
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this.fontRenderer.drawString(this.playerInventory.hasCustomName() ? this.playerInventory.getName()
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: I18n.format(this.playerInventory.getName()), 8, this.ySize - 96 + 2, 4210752);
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this.fontRenderer.drawString(I18n.format("container." + Wizardry.MODID + ":arcane_workbench.bookshelves"), 8 - BOOKSHELF_UI_WIDTH, 6, 4210752);
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: I18n.format(this.playerInventory.getName()), left + 8, this.ySize - 96 + 2, 4210752);
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if(arcaneWorkbenchContainer.hasBookshelves()){
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this.fontRenderer.drawString(I18n.format("container." + Wizardry.MODID + ":arcane_workbench.bookshelves"), 8, 6, 4210752);
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}
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if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack()){
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@@ -424,7 +445,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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int y = 6;
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this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
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this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
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if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
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y += 14;
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@@ -432,7 +453,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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"\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana")
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+ " " + ((IManaStoringItem)stack.getItem()).getMana(stack) + "/"
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+ ((IManaStoringItem)stack.getItem()).getManaCapacity(stack),
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MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
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left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
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}
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// Progression tier text
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@@ -442,13 +463,13 @@ public class GuiArcaneWorkbench extends GuiContainer {
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Tier tier = ((ItemWand)stack.getItem()).tier;
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this.fontRenderer.drawStringWithShadow(tier.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
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this.fontRenderer.drawStringWithShadow(tier.getDisplayNameWithFormatting(), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
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if(tier != Tier.MASTER){
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Tier nextTier = Tier.values()[tier.level + 1];
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String s = TextFormatting.DARK_GRAY.toString() + nextTier.getDisplayName();
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if(WandHelper.getProgression(stack) >= nextTier.progression) s = nextTier.getDisplayNameWithFormatting();
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this.fontRenderer.drawStringWithShadow(s, MAIN_GUI_WIDTH + TOOLTIP_WIDTH
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this.fontRenderer.drawStringWithShadow(s, left + MAIN_GUI_WIDTH + TOOLTIP_WIDTH
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- TOOLTIP_TEXT_INSET - fontRenderer.getStringWidth(s), y, 0);
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}
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@@ -470,10 +491,10 @@ public class GuiArcaneWorkbench extends GuiContainer {
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}
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if(discovered){
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this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
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this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
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}else{
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this.mc.standardGalacticFontRenderer.drawStringWithShadow(
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"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
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"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
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}
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y += 10;
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}
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@@ -484,7 +505,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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y += 6;
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this.fontRenderer.drawStringWithShadow("\u00A7f" + I18n.format("container."
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+ Wizardry.MODID + ":arcane_workbench.upgrades"), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
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+ Wizardry.MODID + ":arcane_workbench.upgrades"), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
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int x = 0;
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y += 10;
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@@ -497,7 +518,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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if(level > 0){
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// The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
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// relative to the GUI but the POINT isn't.
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if(isPointInRegion(MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y, 16, 16, mouseX, mouseY)){
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if(isPointInRegion(left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y, 16, 16, mouseX, mouseY)){
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ItemStack stack1 = new ItemStack(item, level);
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this.renderToolTip(stack1, mouseX - guiLeft, mouseY - guiTop);
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}
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Reference in New Issue
Block a user