Add cooldowns for more powerful continuous spells
This commit is contained in:
@@ -15,7 +15,7 @@
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"type": "attack",
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"type": "attack",
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"cost": 15,
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"cost": 15,
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"chargeup": 15,
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"chargeup": 15,
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"cooldown": 0,
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"cooldown": 70,
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"base_properties": {
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"base_properties": {
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"range": 10,
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"range": 10,
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"damage": 6,
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"damage": 6,
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@@ -15,7 +15,7 @@
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"type": "attack",
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"type": "attack",
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"cost": 15,
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"cost": 15,
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"chargeup": 15,
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"chargeup": 15,
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"cooldown": 0,
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"cooldown": 70,
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"base_properties": {
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"base_properties": {
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"primary_damage": 5,
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"primary_damage": 5,
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"secondary_damage": 4,
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"secondary_damage": 4,
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@@ -15,7 +15,7 @@
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"type": "attack",
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"type": "attack",
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"cost": 10,
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"cost": 10,
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"chargeup": 10,
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"chargeup": 10,
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"cooldown": 0,
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"cooldown": 40,
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"base_properties": {
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"base_properties": {
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"range": 10,
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"range": 10,
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"damage": 2,
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"damage": 2,
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@@ -15,7 +15,7 @@
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"type": "utility",
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"type": "utility",
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"cost": 15,
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"cost": 15,
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"chargeup": 15,
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"chargeup": 15,
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"cooldown": 0,
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"cooldown": 70,
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"base_properties": {
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"base_properties": {
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"duration": 600,
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"duration": 600,
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"range": 10
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"range": 10
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