Add lecterns
This commit is contained in:
@@ -0,0 +1,467 @@
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package electroblob.wizardry.client.gui;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.block.BlockBookshelf;
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import electroblob.wizardry.client.DrawingUtils;
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import electroblob.wizardry.client.gui.GuiButtonTurnPage.Type;
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import electroblob.wizardry.data.SpellGlyphData;
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import electroblob.wizardry.item.ItemSpellBook;
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import electroblob.wizardry.packet.PacketLectern;
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import electroblob.wizardry.packet.WizardryPacketHandler;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.tileentity.TileEntityLectern;
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import electroblob.wizardry.util.ISpellSortable;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.audio.PositionedSoundRecord;
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import net.minecraft.client.audio.SoundHandler;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.GuiTextField;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.play.client.CPacketCloseWindow;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.util.Locale;
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import java.util.stream.Collectors;
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public class GuiLectern extends GuiSpellInfo implements ISpellSortable {
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private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/gui/lectern.png");
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/** The distance of the page buttons from the bottom outside corners of the GUI. */
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private static final int PAGE_BUTTON_INSET_X = 22, PAGE_BUTTON_INSET_Y = 13;
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/** The distance between adjacent page turn buttons. */
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private static final int PAGE_BUTTON_SPACING = 20;
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/** The distance of the sort buttons from the top left corner of the GUI. */
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private static final int SORT_BUTTON_INSET_X = 96, SORT_BUTTON_INSET_Y = 20;
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/** The distance between adjacent sort buttons. */
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private static final int SORT_BUTTON_SPACING = 13;
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/** The distance of the spell buttons from the top outside corners of the GUI. */
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private static final int SPELL_BUTTON_INSET_X = 23, SPELL_BUTTON_INSET_Y = 44;
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/** The distance between adjacent spell buttons (in both x and y). */
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private static final int SPELL_BUTTON_SPACING = 38;
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private static final int SPELL_ROWS = 3, SPELL_COLUMNS = 3;
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public static final int SPELL_BUTTON_COUNT = SPELL_ROWS * SPELL_COLUMNS * 2; // x2 because there are 2 pages
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private final TileEntityLectern lectern;
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private GuiButton nextPageButton;
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private GuiButton prevPageButton;
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private GuiButton lastPageButton;
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private GuiButton firstPageButton;
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private GuiButton indexButton;
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private GuiButton locateButton;
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private GuiButton[] sortButtons = new GuiButton[3];
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private GuiButtonSpell[] spellButtons = new GuiButtonSpell[SPELL_BUTTON_COUNT];
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/** The spell currently being viewed, or null if the index is being viewed. */
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private Spell currentSpell;
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/** The available spells in nearby bookshelves; should not contain duplicates. */
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private List<Spell> availableSpells = new ArrayList<>();
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/** The spells matching the current search criteria, sorted according to the current sort settings. Will be a subset
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* of {@link GuiLectern#availableSpells}. */
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private List<Spell> matchingSpells;
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private ISpellSortable.SortType sortType = ISpellSortable.SortType.TIER;
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private boolean sortDescending = false;
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private GuiTextField searchField;
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private boolean searchNeedsClearing;
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private int currentPage = 0;
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public GuiLectern(TileEntityLectern lectern){
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super(288, 180);
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this.lectern = lectern;
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this.currentSpell = lectern.currentSpell;
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this.setTextureSize(512, 512);
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}
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@Override
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public Spell getSpell(){
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return currentSpell;
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}
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@Override
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public ResourceLocation getTexture(){
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return TEXTURE;
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}
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@Override
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public SortType getSortType(){
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return sortType;
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}
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@Override
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public boolean isSortDescending(){
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return sortDescending;
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}
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private int getPageCount(){
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return MathHelper.ceil((float)matchingSpells.size() / SPELL_BUTTON_COUNT);
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}
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private Spell getSpellForButton(GuiButtonSpell button){
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return matchingSpells.get(currentPage * SPELL_BUTTON_COUNT + button.index);
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}
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@Override
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public void initGui(){
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super.initGui();
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updateAvailableSpells();
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final int left = this.width / 2 - this.xSize / 2;
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final int top = this.height / 2 - this.ySize / 2;
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int buttonID = 0;
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// Page buttons
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this.buttonList.add(nextPageButton = new GuiButtonTurnPage(buttonID++, left + xSize - PAGE_BUTTON_INSET_X - GuiButtonTurnPage.WIDTH,
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top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.NEXT_PAGE, TEXTURE, textureWidth, textureHeight));
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this.buttonList.add(prevPageButton = new GuiButtonTurnPage(buttonID++, left + PAGE_BUTTON_INSET_X,
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top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.PREVIOUS_PAGE, TEXTURE, textureWidth, textureHeight));
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this.buttonList.add(lastPageButton = new GuiButtonTurnPage(buttonID++, left + xSize - PAGE_BUTTON_INSET_X - GuiButtonTurnPage.WIDTH - PAGE_BUTTON_SPACING,
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top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.NEXT_SECTION, TEXTURE, textureWidth, textureHeight));
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this.buttonList.add(firstPageButton = new GuiButtonTurnPage(buttonID++, left + PAGE_BUTTON_INSET_X + PAGE_BUTTON_SPACING,
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top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.PREVIOUS_SECTION, TEXTURE, textureWidth, textureHeight));
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this.buttonList.add(indexButton = new GuiButtonTurnPage(buttonID++, left + xSize/2 - 23,
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top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.CONTENTS, TEXTURE, textureWidth, textureHeight));
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this.buttonList.add(locateButton = new GuiButtonLocateBook(buttonID++, left + xSize/2 - 34,
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top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT));
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// Sort buttons
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for(SortType sortType : SortType.values()){
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this.buttonList.add(sortButtons[sortType.ordinal()] = new GuiButtonSpellSort(buttonID++,
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left + SORT_BUTTON_INSET_X + SORT_BUTTON_SPACING * sortType.ordinal(),
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top + SORT_BUTTON_INSET_Y, sortType, this, this));
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}
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// Spell buttons
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for(int i = 0; i < SPELL_BUTTON_COUNT; i++){
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int row = i % SPELL_COLUMNS;
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int column = (i / SPELL_COLUMNS) % SPELL_ROWS;
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int x = i < SPELL_BUTTON_COUNT/2 ? SPELL_BUTTON_INSET_X + row * SPELL_BUTTON_SPACING
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: xSize - SPELL_BUTTON_INSET_X - GuiButtonSpell.WIDTH - (2-row) * SPELL_BUTTON_SPACING;
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int y = SPELL_BUTTON_INSET_Y + column * SPELL_BUTTON_SPACING;
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this.buttonList.add(spellButtons[i] = new GuiButtonSpell(buttonID++, left + x, top + y, i));
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}
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this.searchField = new GuiTextField(0, this.fontRenderer, left + 157, top + 21, 106, this.fontRenderer.FONT_HEIGHT);
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this.searchField.setMaxStringLength(50);
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this.searchField.setEnableBackgroundDrawing(false);
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this.searchField.setVisible(true);
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this.searchField.setTextColor(16777215);
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this.searchField.setCanLoseFocus(false);
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this.searchField.setFocused(true);
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updateMatchingSpells();
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updateButtonVisiblity();
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}
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@Override
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public void onGuiClosed(){
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WizardryPacketHandler.net.sendToServer(new PacketLectern.Message(lectern.getPos(), currentSpell));
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super.onGuiClosed();
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}
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@Override
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protected void drawBackgroundLayer(int left, int top, int mouseX, int mouseY){
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if(currentSpell == Spells.none){
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drawIndexPage(left, top);
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}else{
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super.drawBackgroundLayer(left, top, mouseX, mouseY);
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}
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}
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@Override
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protected void drawForegroundLayer(int left, int top, int mouseX, int mouseY){
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if(currentSpell == Spells.none){
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this.fontRenderer.drawString(I18n.format("gui." + Wizardry.MODID + ":lectern.title"),
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left + 20, top + SORT_BUTTON_INSET_Y, 0);
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}else{
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super.drawForegroundLayer(left, top, mouseX, mouseY);
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}
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this.buttonList.forEach(b -> b.drawButtonForegroundLayer(mouseX, mouseY));
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}
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private void drawIndexPage(int left, int top){
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for(int i = 0; i < SPELL_BUTTON_COUNT; i++){
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int index = currentPage * SPELL_BUTTON_COUNT + i;
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Spell spell = index < matchingSpells.size() ? matchingSpells.get(index) : Spells.none;
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boolean discovered = Wizardry.proxy.shouldDisplayDiscovered(spell, null);
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Minecraft.getMinecraft().renderEngine.bindTexture(discovered ? spell.getIcon() : Spells.none.getIcon());
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int row = i % SPELL_COLUMNS;
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int column = (i / SPELL_COLUMNS) % SPELL_ROWS;
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int x = i < SPELL_BUTTON_COUNT/2 ? SPELL_BUTTON_INSET_X + row * SPELL_BUTTON_SPACING
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: xSize - SPELL_BUTTON_INSET_X - GuiButtonSpell.WIDTH - (2-row) * SPELL_BUTTON_SPACING;
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int y = SPELL_BUTTON_INSET_Y + column * SPELL_BUTTON_SPACING;
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DrawingUtils.drawTexturedRect(left + x + 1, top + y + 1, 0, 0, 32, 32, 32, 32);
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}
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mc.renderEngine.bindTexture(getTexture());
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DrawingUtils.drawTexturedRect(left, top, 0, 256, xSize, ySize, textureWidth, textureHeight);
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this.searchField.drawTextBox();
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GlStateManager.color(1, 1, 1, 1);
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mc.renderEngine.bindTexture(getTexture());
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}
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@Override
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protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
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super.mouseClicked(mouseX, mouseY, mouseButton);
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searchNeedsClearing = true;
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}
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@Override
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protected void actionPerformed(GuiButton button){
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int lastPage = getPageCount() - 1;
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if(button == indexButton){
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currentSpell = Spells.none;
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currentPage = 0;
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}else if(button == locateButton){
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// Close the GUI
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this.mc.player.connection.sendPacket(new CPacketCloseWindow(this.mc.player.openContainer.windowId));
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this.mc.displayGuiScreen(null);
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// Find the location(s) of the current spell's book(s) and highlight them
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for(IInventory bookshelf : BlockBookshelf.findNearbyBookshelves(lectern.getWorld(), lectern.getPos())){
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for(int i = 0; i < bookshelf.getSizeInventory(); i++){
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ItemStack stack = bookshelf.getStackInSlot(i);
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if(stack.getItem() instanceof ItemSpellBook){
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Spell spell = Spell.byMetadata(stack.getMetadata());
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if(spell == this.currentSpell){
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BlockPos pos = (((TileEntity)bookshelf).getPos());
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for(EnumFacing side : EnumFacing.VALUES){
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ParticleBuilder.create(ParticleBuilder.Type.BLOCK_HIGHLIGHT).pos(
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WizardryUtilities.getFaceCentre(pos, side)
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.add(new Vec3d(side.getDirectionVec())
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.scale(WizardryUtilities.ANTI_Z_FIGHTING_OFFSET)))
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.face(side).clr(0.9f, 0.5f, 0.8f).fade(0.7f, 0, 1).spawn(mc.world);
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}
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break; // This bookshelf has the spell, skip to the next bookshelf
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}
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}
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}
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}
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}else if(button == nextPageButton){
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if(currentPage < lastPage) currentPage++;
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}else if(button == prevPageButton){
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if(currentPage > 0) currentPage--;
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}else if(button == lastPageButton){
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currentPage = lastPage;
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}else if(button == firstPageButton){
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currentPage = 0;
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}else if(button instanceof GuiButtonSpell){
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currentSpell = getSpellForButton((GuiButtonSpell)button);
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}else if(button instanceof GuiButtonSpellSort){
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SortType sortType = (((GuiButtonSpellSort)button).sortType);
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if(this.sortType == sortType){
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this.sortDescending = !this.sortDescending;
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}else{
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this.sortType = sortType;
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this.sortDescending = false;
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}
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updateMatchingSpells();
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}
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updateButtonVisiblity();
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}
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@Override
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protected void keyTyped(char typedChar, int keyCode) throws IOException {
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if(this.searchNeedsClearing){
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this.searchNeedsClearing = false;
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this.searchField.setText("");
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this.currentPage = 0;
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}
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if(this.searchField.textboxKeyTyped(typedChar, keyCode)){
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this.currentPage = 0;
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updateMatchingSpells();
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updateButtonVisiblity();
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}else{
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super.keyTyped(typedChar, keyCode);
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}
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}
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private void updateButtonVisiblity(){
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if(currentSpell == Spells.none){
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this.searchField.setVisible(true);
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int lastPage = getPageCount() - 1;
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prevPageButton.visible = currentPage > 0;
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firstPageButton.visible = currentPage > 0;
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nextPageButton.visible = currentPage < lastPage;
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lastPageButton.visible = currentPage < lastPage;
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indexButton.visible = false;
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locateButton.visible = false;
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for(GuiButton button : sortButtons) button.visible = true;
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for(GuiButtonSpell button : spellButtons){
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button.visible = currentPage * SPELL_BUTTON_COUNT + button.index < matchingSpells.size();
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}
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}else{
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this.searchField.setVisible(false);
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this.buttonList.forEach(b -> b.visible = false); // Hide all buttons...
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indexButton.visible = true; // ... except the index button and locate button
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locateButton.visible = true;
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}
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}
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private void updateMatchingSpells(){
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matchingSpells = availableSpells.stream()
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.filter(s -> s.matches(searchField.getText().toLowerCase(Locale.ROOT)))
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.sorted(sortDescending ? sortType.comparator.reversed() : sortType.comparator)
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.collect(Collectors.toList());
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}
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// TODO: Call this when a bookshelf is added or removed
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// TODO: Config option to always display all spells when in creative
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private void updateAvailableSpells(){
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availableSpells.clear();
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// No need to exclude the lectern TE because it's not an IInventory!
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for(IInventory bookshelf : BlockBookshelf.findNearbyBookshelves(lectern.getWorld(), lectern.getPos())){
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for(int i=0; i<bookshelf.getSizeInventory(); i++){
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ItemStack stack = bookshelf.getStackInSlot(i);
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if(stack.getItem() instanceof ItemSpellBook){
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Spell spell = Spell.byMetadata(stack.getMetadata());
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if(!availableSpells.contains(spell)) availableSpells.add(spell);
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}
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}
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}
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if(!availableSpells.contains(currentSpell)) currentSpell = Spells.none; // TODO: Do we want this?
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}
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private class GuiButtonLocateBook extends GuiButton {
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public GuiButtonLocateBook(int id, int x, int y){
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super(id, x, y, 12, 12, "");
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}
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@Override
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public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
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if(this.visible){
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boolean flag = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
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GlStateManager.color(1, 1, 1, 1);
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minecraft.getTextureManager().bindTexture(TEXTURE);
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DrawingUtils.drawTexturedRect(this.x, this.y, flag ? width : 0, 184, width, height, textureWidth, textureHeight);
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}
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}
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}
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private class GuiButtonSpell extends GuiButtonInvisible {
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private static final int WIDTH = 34, HEIGHT = 34;
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private final int index;
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public GuiButtonSpell(int id, int x, int y, int index){
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super(id, x, y, WIDTH, HEIGHT);
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this.index = index;
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}
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@Override
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public void playPressSound(SoundHandler soundHandler){
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soundHandler.playSound(PositionedSoundRecord.getMasterRecord(WizardrySounds.MISC_PAGE_TURN, 1));
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}
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@Override
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public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
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if(visible){
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super.drawButton(minecraft, mouseX, mouseY, partialTicks);
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if(hovered){
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mc.renderEngine.bindTexture(getTexture());
|
||||
DrawingUtils.drawTexturedRect(x, y, 40, 180, width, height, textureWidth, textureHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawButtonForegroundLayer(int mouseX, int mouseY){
|
||||
if(visible && hovered){
|
||||
Spell spell = getSpellForButton(this);
|
||||
if(Wizardry.proxy.shouldDisplayDiscovered(spell, null)){
|
||||
drawHoveringText(Collections.singletonList(spell.getDisplayName()), mouseX, mouseY, fontRenderer);
|
||||
}else{
|
||||
drawHoveringText(Collections.singletonList(SpellGlyphData.getGlyphName(spell, mc.world)),
|
||||
mouseX, mouseY, mc.standardGalacticFontRenderer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user