Fix syncing of everything
This commit is contained in:
@@ -1,5 +1,7 @@
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package electroblob.wizardry;
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package electroblob.wizardry;
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import electroblob.wizardry.block.BlockBookshelf;
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import electroblob.wizardry.inventory.ContainerArcaneWorkbench;
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import electroblob.wizardry.item.ItemSpectralBow;
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import electroblob.wizardry.item.ItemSpectralBow;
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import electroblob.wizardry.packet.*;
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import electroblob.wizardry.packet.*;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardryItems;
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@@ -261,4 +263,17 @@ public class CommonProxy {
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public Set<String> getSpellHUDSkins(){
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public Set<String> getSpellHUDSkins(){
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return null;
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return null;
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}
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}
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/** Notifies nearby players of a bookshelf change, causing any lectern or arcane workbench GUI (client-side) or
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* container (both sides) to refresh its linked bookshelves (does not send packets). */
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public void notifyBookshelfChange(World world, BlockPos pos){
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for(EntityPlayer player : world.playerEntities){
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if(player.getDistanceSq(pos) < BlockBookshelf.PLAYER_NOTIFY_RANGE * BlockBookshelf.PLAYER_NOTIFY_RANGE){
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if(player.openContainer instanceof ContainerArcaneWorkbench){
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((ContainerArcaneWorkbench)player.openContainer).refreshBookshelfSlots();
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}
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}
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}
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}
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}
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}
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@@ -12,6 +12,7 @@ import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.IInventory;
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@@ -19,19 +20,30 @@ import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.IWorldEventListener;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.common.property.IExtendedBlockState;
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import net.minecraftforge.common.property.IExtendedBlockState;
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import net.minecraftforge.common.property.Properties;
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import net.minecraftforge.common.property.Properties;
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import net.minecraftforge.event.world.BlockEvent;
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import net.minecraftforge.event.world.WorldEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import org.apache.commons.lang3.ArrayUtils;
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import org.apache.commons.lang3.ArrayUtils;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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@Mod.EventBusSubscriber
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public class BlockBookshelf extends BlockHorizontal implements ITileEntityProvider {
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public class BlockBookshelf extends BlockHorizontal implements ITileEntityProvider {
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/** When a bookshelf block (of any kind specified in the config) is added or removed, players within this range will
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* be notified of the change. */
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public static final double PLAYER_NOTIFY_RANGE = 32;
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public static final int SLOT_COUNT = 12;
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public static final int SLOT_COUNT = 12;
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public static final UnlistedPropertyBool[] BOOKS = new UnlistedPropertyBool[SLOT_COUNT];
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public static final UnlistedPropertyBool[] BOOKS = new UnlistedPropertyBool[SLOT_COUNT];
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@@ -65,6 +77,11 @@ public class BlockBookshelf extends BlockHorizontal implements ITileEntityProvid
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return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
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return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
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}
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}
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@Override
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public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state){
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super.onBlockAdded(worldIn, pos, state);
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}
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@Override
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@Override
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public void breakBlock(World world, BlockPos pos, IBlockState block){
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public void breakBlock(World world, BlockPos pos, IBlockState block){
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@@ -172,4 +189,49 @@ public class BlockBookshelf extends BlockHorizontal implements ITileEntityProvid
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}
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}
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@SubscribeEvent
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public static void onWorldLoadEvent(WorldEvent.Load event){
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event.getWorld().addEventListener(Listener.instance);
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}
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@SubscribeEvent
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public static void onWorldUnloadEvent(WorldEvent.Unload event){
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event.getWorld().removeEventListener(Listener.instance);
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}
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public static class Listener implements IWorldEventListener {
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public static final Listener instance = new Listener();
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private Listener(){}
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@Override
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public void notifyBlockUpdate(World world, BlockPos pos, IBlockState oldState, IBlockState newState, int flags){
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if(oldState == newState) return; // Probably won't happen but just in case
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if(Settings.containsMetaBlock(Wizardry.settings.bookshelfBlocks, oldState) // Bookshelf removed
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|| Settings.containsMetaBlock(Wizardry.settings.bookshelfBlocks, newState)){ // Bookshelf placed
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// It is also possible (with commands) for a bookshelf to be replaced with another bookshelf, in which
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// case this should still just be called once
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Wizardry.proxy.notifyBookshelfChange(world, pos);
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}
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}
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// Dummy implementations
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@Override public void notifyLightSet(BlockPos pos){}
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@Override public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2){}
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@Override public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category, double x, double y, double z, float volume, float pitch){}
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@Override public void playRecord(SoundEvent soundIn, BlockPos pos){}
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@Override public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord, double xSpeed, double ySpeed, double zSpeed, int... parameters){}
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@Override public void spawnParticle(int id, boolean ignoreRange, boolean minimiseParticleLevel, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, int... parameters){}
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@Override public void onEntityAdded(Entity entityIn){}
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@Override public void onEntityRemoved(Entity entityIn){}
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@Override public void broadcastSound(int soundID, BlockPos pos, int data){}
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@Override public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data){}
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@Override public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress){}
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}
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}
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}
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@@ -2,9 +2,11 @@ package electroblob.wizardry.client;
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import electroblob.wizardry.CommonProxy;
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import electroblob.wizardry.CommonProxy;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.block.BlockBookshelf;
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import electroblob.wizardry.client.audio.MovingSoundEntity;
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import electroblob.wizardry.client.audio.MovingSoundEntity;
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import electroblob.wizardry.client.audio.SoundLoop;
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import electroblob.wizardry.client.audio.SoundLoop;
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import electroblob.wizardry.client.audio.SoundLoopSpell;
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import electroblob.wizardry.client.audio.SoundLoopSpell;
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import electroblob.wizardry.client.gui.GuiLectern;
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import electroblob.wizardry.client.gui.GuiSpellDisplay;
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import electroblob.wizardry.client.gui.GuiSpellDisplay;
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import electroblob.wizardry.client.gui.config.NamedBooleanEntry;
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import electroblob.wizardry.client.gui.config.NamedBooleanEntry;
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import electroblob.wizardry.client.gui.config.SpellHUDSkinChooserEntry;
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import electroblob.wizardry.client.gui.config.SpellHUDSkinChooserEntry;
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@@ -202,6 +204,20 @@ public class ClientProxy extends CommonProxy {
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return GuiSpellDisplay.getSkinKeys();
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return GuiSpellDisplay.getSkinKeys();
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}
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}
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@Override
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public void notifyBookshelfChange(World world, BlockPos pos){
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super.notifyBookshelfChange(world, pos);
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EntityPlayer player = Minecraft.getMinecraft().player;
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if(player.getDistanceSq(pos) < BlockBookshelf.PLAYER_NOTIFY_RANGE * BlockBookshelf.PLAYER_NOTIFY_RANGE){
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if(Minecraft.getMinecraft().currentScreen instanceof GuiLectern){
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((GuiLectern)Minecraft.getMinecraft().currentScreen).refreshAvailableSpells();
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}
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}
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}
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// SECTION Items
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// SECTION Items
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// ===============================================================================================================
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// ===============================================================================================================
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@@ -127,8 +127,6 @@ public class GuiLectern extends GuiSpellInfo implements ISpellSortable {
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super.initGui();
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super.initGui();
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updateAvailableSpells();
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final int left = this.width / 2 - this.xSize / 2;
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final int left = this.width / 2 - this.xSize / 2;
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final int top = this.height / 2 - this.ySize / 2;
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final int top = this.height / 2 - this.ySize / 2;
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@@ -181,8 +179,7 @@ public class GuiLectern extends GuiSpellInfo implements ISpellSortable {
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this.searchField.setCanLoseFocus(false);
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this.searchField.setCanLoseFocus(false);
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this.searchField.setFocused(true);
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this.searchField.setFocused(true);
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updateMatchingSpells();
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refreshAvailableSpells(); // Must be done last
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updateButtonVisiblity();
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}
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}
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@@ -383,9 +380,9 @@ public class GuiLectern extends GuiSpellInfo implements ISpellSortable {
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.collect(Collectors.toList());
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.collect(Collectors.toList());
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}
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}
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// TODO: Call this when a bookshelf is added or removed
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// TODO: Config option to always display all spells when in creative
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// TODO: Config option to always display all spells when in creative
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private void updateAvailableSpells(){
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/** Called on initialisation and whenever a bookshelf is added or removed, to update the list of spells. */
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public void refreshAvailableSpells(){
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availableSpells.clear();
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availableSpells.clear();
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@@ -405,6 +402,9 @@ public class GuiLectern extends GuiSpellInfo implements ISpellSortable {
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if(!availableSpells.contains(currentSpell)) currentSpell = Spells.none; // TODO: Do we want this?
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if(!availableSpells.contains(currentSpell)) currentSpell = Spells.none; // TODO: Do we want this?
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updateMatchingSpells();
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updateButtonVisiblity();
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}
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}
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private class GuiButtonLocateBook extends GuiButton {
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private class GuiButtonLocateBook extends GuiButton {
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@@ -36,7 +36,9 @@ public class BakedModelBookshelf implements IBakedModel {
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IExtendedBlockState extendedState = (IExtendedBlockState)state;
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IExtendedBlockState extendedState = (IExtendedBlockState)state;
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for(int i = 0; i<BlockBookshelf.SLOT_COUNT; i++){
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for(int i = 0; i<BlockBookshelf.SLOT_COUNT; i++){
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if(extendedState.getValue(BlockBookshelf.BOOKS[i])) quads.addAll(books[i].getQuads(state, side, rand));
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Boolean value = extendedState.getValue(BlockBookshelf.BOOKS[i]);
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if(value == null) return fallback.getQuads(null, side, rand);
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if(value) quads.addAll(books[i].getQuads(state, side, rand));
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}
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}
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return quads;
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return quads;
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@@ -212,11 +212,6 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
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}
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}
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}
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}
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}
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}
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// FIXME: It only seems to be syncing correctly when a stack is put into the slot, not taken out.
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// This is because markDirty isn't called in the tileentity, I think.
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// You can simulate this using hoppers!
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this.tileentity.sync();
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}
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}
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// FIXME: Shift-clicking a stack of special upgrades when in the arcane workbench causes the whole stack to be
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// FIXME: Shift-clicking a stack of special upgrades when in the arcane workbench causes the whole stack to be
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@@ -516,9 +511,8 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
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// N.B. If we drop the requirement of it working with any container it could potentially be a lot easier since
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// N.B. If we drop the requirement of it working with any container it could potentially be a lot easier since
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// we then always have control over the bookshelf classes
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// we then always have control over the bookshelf classes
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// TODO: Call this when a bookshelf is added or removed
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/** Called on initialisation and whenever a bookshelf is added or removed, to update the virtual slot list. */
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/** Called on initialisation, and whenever a bookshelf is added or removed. */
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public void refreshBookshelfSlots(){
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private void refreshBookshelfSlots(){
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this.inventorySlots.removeAll(bookshelfSlots);
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this.inventorySlots.removeAll(bookshelfSlots);
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bookshelfSlots.clear();
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bookshelfSlots.clear();
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@@ -48,7 +48,7 @@ public class TileEntityArcaneWorkbench extends TileEntity implements IInventory,
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/** Called to manually sync the tile entity with clients. */
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/** Called to manually sync the tile entity with clients. */
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public void sync(){
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public void sync(){
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this.world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3);
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this.world.markAndNotifyBlock(pos, null, world.getBlockState(pos), world.getBlockState(pos), 3);
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}
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}
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@Override
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@Override
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@@ -114,7 +114,10 @@ public class TileEntityArcaneWorkbench extends TileEntity implements IInventory,
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@Override
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@Override
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public void setInventorySlotContents(int slot, ItemStack stack){
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public void setInventorySlotContents(int slot, ItemStack stack){
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inventory.set(slot, stack);
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ItemStack previous = inventory.set(slot, stack);
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// Only the central slot affects the in-world rendering, so only sync if that changes
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if(slot == ContainerArcaneWorkbench.CENTRE_SLOT && previous.isEmpty() != stack.isEmpty()) this.sync();
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if(!stack.isEmpty() && stack.getCount() > getInventoryStackLimit()){
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if(!stack.isEmpty() && stack.getCount() > getInventoryStackLimit()){
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stack.setCount(getInventoryStackLimit());
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stack.setCount(getInventoryStackLimit());
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@@ -199,13 +202,11 @@ public class TileEntityArcaneWorkbench extends TileEntity implements IInventory,
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NBTTagList itemList = new NBTTagList();
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NBTTagList itemList = new NBTTagList();
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for(int i = 0; i < getSizeInventory(); i++){
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for(int i = 0; i < getSizeInventory(); i++){
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ItemStack stack = getStackInSlot(i);
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ItemStack stack = getStackInSlot(i);
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if(!stack.isEmpty()){
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NBTTagCompound tag = new NBTTagCompound();
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NBTTagCompound tag = new NBTTagCompound();
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tag.setByte("Slot", (byte)i);
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tag.setByte("Slot", (byte)i);
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stack.writeToNBT(tag);
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stack.writeToNBT(tag);
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itemList.appendTag(tag);
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itemList.appendTag(tag);
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}
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}
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}
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NBTExtras.storeTagSafely(tagCompound, "Inventory", itemList);
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NBTExtras.storeTagSafely(tagCompound, "Inventory", itemList);
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return tagCompound;
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return tagCompound;
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@@ -30,7 +30,7 @@ public class TileEntityBookshelf extends TileEntity implements IInventory, ITick
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/** Called to manually sync the tile entity with clients. */
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/** Called to manually sync the tile entity with clients. */
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public void sync(){
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public void sync(){
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this.world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3);
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this.world.markAndNotifyBlock(pos, null, world.getBlockState(pos), world.getBlockState(pos), 3);
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}
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}
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@Override
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@Override
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@@ -83,15 +83,14 @@ public class TileEntityBookshelf extends TileEntity implements IInventory, ITick
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@Override
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@Override
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public void setInventorySlotContents(int slot, ItemStack stack){
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public void setInventorySlotContents(int slot, ItemStack stack){
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inventory.set(slot, stack);
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ItemStack previous = inventory.set(slot, stack);
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//ItemStack previous = inventory.set(slot, stack);
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if(previous.isEmpty() != stack.isEmpty()) this.sync();
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//if(previous.isEmpty() != stack.isEmpty()) this.sync();
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if(!stack.isEmpty() && stack.getCount() > getInventoryStackLimit()){
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if(!stack.isEmpty() && stack.getCount() > getInventoryStackLimit()){
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stack.setCount(getInventoryStackLimit());
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stack.setCount(getInventoryStackLimit());
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}
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}
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}
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}
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@Override
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@Override
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@@ -157,13 +156,11 @@ public class TileEntityBookshelf extends TileEntity implements IInventory, ITick
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NBTTagList itemList = new NBTTagList();
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NBTTagList itemList = new NBTTagList();
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for(int i = 0; i < getSizeInventory(); i++){
|
for(int i = 0; i < getSizeInventory(); i++){
|
||||||
ItemStack stack = getStackInSlot(i);
|
ItemStack stack = getStackInSlot(i);
|
||||||
if(!stack.isEmpty()){
|
|
||||||
NBTTagCompound tag = new NBTTagCompound();
|
NBTTagCompound tag = new NBTTagCompound();
|
||||||
tag.setByte("Slot", (byte)i);
|
tag.setByte("Slot", (byte)i);
|
||||||
stack.writeToNBT(tag);
|
stack.writeToNBT(tag);
|
||||||
itemList.appendTag(tag);
|
itemList.appendTag(tag);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
NBTExtras.storeTagSafely(tagCompound, "Inventory", itemList);
|
NBTExtras.storeTagSafely(tagCompound, "Inventory", itemList);
|
||||||
return tagCompound;
|
return tagCompound;
|
||||||
@@ -182,6 +179,7 @@ public class TileEntityBookshelf extends TileEntity implements IInventory, ITick
|
|||||||
@Override
|
@Override
|
||||||
public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt){
|
public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt){
|
||||||
readFromNBT(pkt.getNbtCompound());
|
readFromNBT(pkt.getNbtCompound());
|
||||||
|
Wizardry.proxy.notifyBookshelfChange(world, pos);
|
||||||
}
|
}
|
||||||
|
|
||||||
// What are all these for?
|
// What are all these for?
|
||||||
|
|||||||
@@ -64,7 +64,7 @@ public class TileEntityLectern extends TileEntity implements ITickable {
|
|||||||
|
|
||||||
/** Called to manually sync the tile entity with clients. */
|
/** Called to manually sync the tile entity with clients. */
|
||||||
public void sync(){
|
public void sync(){
|
||||||
this.world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3);
|
this.world.markAndNotifyBlock(pos, null, world.getBlockState(pos), world.getBlockState(pos), 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
Reference in New Issue
Block a user