Let's do this properly, shall we? Fixes #397

This commit is contained in:
Electroblob77
2020-04-13 20:53:14 +01:00
parent b660b02e0e
commit d0bcbc8ed8
7 changed files with 36 additions and 24 deletions
@@ -172,9 +172,9 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
@SubscribeEvent
public static void onPotionAddedEvent(PotionEvent.PotionAddedEvent event){
if(event.getEntity().world.isRemote && event.getPotionEffect().getPotion() == WizardryPotions.slow_time
&& event.getEntity() == net.minecraft.client.Minecraft.getMinecraft().player){
if(Wizardry.settings.useShaders) net.minecraft.client.Minecraft.getMinecraft().entityRenderer.loadShader(SlowTime.SHADER);
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
&& event.getEntity() instanceof EntityPlayer){
Wizardry.proxy.loadShader((EntityPlayer)event.getEntity(), SlowTime.SHADER);
Wizardry.proxy.playBlinkEffect((EntityPlayer)event.getEntity());
}
}