Let's do this properly, shall we? Fixes #397

This commit is contained in:
Electroblob77
2020-04-13 20:53:14 +01:00
parent b660b02e0e
commit d0bcbc8ed8
7 changed files with 36 additions and 24 deletions
@@ -24,8 +24,8 @@ public class SlowTime extends SpellBuff {
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
if(caster.world.isRemote && caster == net.minecraft.client.Minecraft.getMinecraft().player){
if(Wizardry.settings.useShaders) net.minecraft.client.Minecraft.getMinecraft().entityRenderer.loadShader(SHADER);
if(caster.world.isRemote){
Wizardry.proxy.loadShader(caster, SHADER);
}
return super.cast(world, caster, hand, ticksInUse, modifiers);