Let's do this properly, shall we? Fixes #397
This commit is contained in:
@@ -38,9 +38,9 @@ public class Transience extends Spell {
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
if(world.isRemote && caster == net.minecraft.client.Minecraft.getMinecraft().player){
|
||||
if(Wizardry.settings.useShaders) net.minecraft.client.Minecraft.getMinecraft().entityRenderer.loadShader(SHADER);
|
||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
||||
if(world.isRemote){
|
||||
Wizardry.proxy.loadShader(caster, SHADER);
|
||||
Wizardry.proxy.playBlinkEffect(caster);
|
||||
}
|
||||
|
||||
if(!caster.isPotionActive(WizardryPotions.transience)){
|
||||
@@ -87,9 +87,9 @@ public class Transience extends Spell {
|
||||
@SubscribeEvent
|
||||
public static void onPotionAddedEvent(PotionEvent.PotionAddedEvent event){
|
||||
if(event.getEntity().world.isRemote && event.getPotionEffect().getPotion() == WizardryPotions.transience
|
||||
&& event.getEntity() == net.minecraft.client.Minecraft.getMinecraft().player){
|
||||
if(Wizardry.settings.useShaders) net.minecraft.client.Minecraft.getMinecraft().entityRenderer.loadShader(SHADER);
|
||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
||||
&& event.getEntity() instanceof EntityPlayer){
|
||||
Wizardry.proxy.loadShader((EntityPlayer)event.getEntity(), SHADER);
|
||||
Wizardry.proxy.playBlinkEffect((EntityPlayer)event.getEntity());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user