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@@ -168,8 +168,8 @@ public class EntityIceGiant extends EntityIronGolem implements ISummonedCreature
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public void onSuccessfulAttack(EntityLivingBase target){
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target.motionY += 0.2;
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target.motionX += this.getLookVec().xCoord * 0.2;
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target.motionZ += this.getLookVec().xCoord * 0.2;
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target.motionX += this.getLookVec().x * 0.2;
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target.motionZ += this.getLookVec().x * 0.2;
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target.addPotionEffect(new PotionEffect(WizardryPotions.frost, 300, 0));
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