diff --git a/src/main/resources/assets/wizardry/lang/en_GB.lang b/src/main/resources/assets/wizardry/lang/en_gb.lang similarity index 99% rename from src/main/resources/assets/wizardry/lang/en_GB.lang rename to src/main/resources/assets/wizardry/lang/en_gb.lang index 8428eb91..ac04233e 100644 --- a/src/main/resources/assets/wizardry/lang/en_GB.lang +++ b/src/main/resources/assets/wizardry/lang/en_gb.lang @@ -735,4 +735,4 @@ config.wizardry.mobs_immune_to_lightning.tooltip=List of names of entities that config.wizardry.mobs_immune_to_wither.tooltip=List of names of entities that are immune to wither effects, in addition to the defaults. Add mod creatures to this list if you want them to be immune to withering magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. wizardry.wizard). config.wizardry.mobs_immune_to_poison.tooltip=List of names of entities that are immune to poison, in addition to the defaults. Add mod creatures to this list if you want them to be immune to poison magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. wizardry.wizard). -wizard.debug=%1$s, %2$s, %3$s \ No newline at end of file +wizard.debug=%1$s, %2$s, %3$s