Add chainable method for assigning spell NPC selector
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@@ -67,6 +67,7 @@ public class SpellMinion<T extends EntityLiving & ISummonedCreature> extends Spe
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super(modID, name, EnumAction.BOW, false);
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this.minionFactory = minionFactory;
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addProperties(MINION_LIFETIME, MINION_COUNT, SUMMON_RADIUS);
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this.npcSelector((e, o) -> true);
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}
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/**
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@@ -81,8 +82,6 @@ public class SpellMinion<T extends EntityLiving & ISummonedCreature> extends Spe
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@Override public boolean requiresPacket(){ return false; }
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@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
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@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
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@Override
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