Remove animation from magic slime
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@@ -145,6 +145,11 @@ public class EntityMagicSlime extends EntitySlime implements ISummonedCreature {
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return false;
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return false;
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}
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}
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@Override
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public boolean hasAnimation(){
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return false;
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}
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@Override
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@Override
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protected boolean processInteract(EntityPlayer player, EnumHand hand){
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protected boolean processInteract(EntityPlayer player, EnumHand hand){
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// In this case, the delegate method determines whether super is called.
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// In this case, the delegate method determines whether super is called.
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