From d6508a2be4c7611468952f1bc3319f32a8804061 Mon Sep 17 00:00:00 2001 From: WinDanesz <31292708+WinDanesz@users.noreply.github.com> Date: Sat, 31 Dec 2022 19:51:43 +0100 Subject: [PATCH] fix: Fixed Fire Skin potion effect's retaliatory burn duration (was 20x shorter than intended) --- src/main/java/electroblob/wizardry/WizardryEventHandler.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/electroblob/wizardry/WizardryEventHandler.java b/src/main/java/electroblob/wizardry/WizardryEventHandler.java index 087e5bab..4efffc7d 100644 --- a/src/main/java/electroblob/wizardry/WizardryEventHandler.java +++ b/src/main/java/electroblob/wizardry/WizardryEventHandler.java @@ -268,7 +268,7 @@ public final class WizardryEventHandler { // Fireskin if(event.getEntityLiving().isPotionActive(WizardryPotions.fireskin) && !MagicDamage.isEntityImmune(DamageType.FIRE, event.getEntityLiving())) - attacker.setFire(Spells.fire_breath.getProperty(Spell.BURN_DURATION).intValue()); + attacker.setFire(Spells.fire_breath.getProperty(Spell.BURN_DURATION).intValue() * 20); // Ice Shroud if(event.getEntityLiving().isPotionActive(WizardryPotions.ice_shroud)