Fix shockwave not casting with no targets within range
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@@ -33,6 +33,7 @@ public class Shockwave extends SpellAreaEffect {
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public Shockwave(){
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super("shockwave", SpellActions.POINT_DOWN, false);
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this.soundValues(2, 0.5f, 0);
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this.alwaysSucceed(true);
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addProperties(DAMAGE, MAX_REPULSION_VELOCITY);
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}
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