Fix various problems caused by armour stands being a subclass of EntityLivingBase

This commit is contained in:
Electroblob
2018-02-23 12:37:14 +00:00
parent 3632511983
commit d792d50f92
26 changed files with 52 additions and 40 deletions
@@ -39,7 +39,7 @@ public class Slime extends Spell {
RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
8 * modifiers.get(WizardryItems.range_upgrade));
if(rayTrace != null && rayTrace.entityHit != null && rayTrace.entityHit instanceof EntityLivingBase){
if(rayTrace != null && rayTrace.entityHit != null && WizardryUtilities.isLiving(rayTrace.entityHit)){
EntityLivingBase target = (EntityLivingBase)rayTrace.entityHit;