The great particle refactoring part 1: Introducing ParticleBuilder!
Adds ParticleBuilder to replace the particle spawning methods in the proxies, and changes all particle spawning to use the builder except for in the spell classes, which are to be reorganised first.
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package electroblob.wizardry.util;
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/**
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* Enum constants representing the different types of particle added by wizardry. This was renamed from the previous
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* EnumParticleType in the 1.10.2 port to avoid confusion with the vanilla version, EnumParticleTypes.
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*/
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public enum WizardryParticleType {
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BLIZZARD, BRIGHT_DUST, DARK_MAGIC, DUST, ICE, LEAF, MAGIC_BUBBLE, MAGIC_FIRE, PATH, SNOW, SPARK, SPARKLE, SPARKLE_ROTATING
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}
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