Fix gilded wood models and move to wizardry tab
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@@ -97,7 +97,7 @@ public final class WizardryBlocks {
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registerBlock(registry, "thorns", new BlockThorns());
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registerBlock(registry, "thorns", new BlockThorns());
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registerBlock(registry, "obsidian_crust", new BlockObsidianCrust());
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registerBlock(registry, "obsidian_crust", new BlockObsidianCrust());
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registerBlock(registry, "dry_frosted_ice", new BlockDryFrostedIce());
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registerBlock(registry, "dry_frosted_ice", new BlockDryFrostedIce());
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registerBlock(registry, "gilded_wood", new BlockPlanks());
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registerBlock(registry, "gilded_wood", new BlockPlanks().setCreativeTab(WizardryTabs.WIZARDRY));
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}
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}
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