Initial commit
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package electroblob.wizardry.client.model;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.model.ModelRenderer;
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public class ModelWizard extends ModelBiped
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{
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//fields
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ModelRenderer Shape5;
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ModelRenderer Shape8;
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ModelRenderer Shape9;
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ModelRenderer Shape10;
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ModelRenderer Shape7;
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ModelRenderer Shape11;
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ModelRenderer Shape12;
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ModelRenderer beard;
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ModelRenderer Shape13;
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public ModelWizard()
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{
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//super(0, 0, 64, 32);
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/*
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bipedRightLeg = new ModelRenderer(this, 32, 0); // 32 and 0 are the x and y texture offsets respectively.
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bipedRightLeg.addBox(-2F, 0F, -2F, 4, 12, 4); // x, y, z, u, v, w.
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bipedRightLeg.setRotationPoint(-2F, 12F, 0F); // Rotation point xyz (absolute, not relative)
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bipedRightLeg.setTextureSize(64, 64);
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bipedRightLeg.mirror = true;
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setRotation(bipedRightLeg, 0F, 0F, 0F);
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bipedLeftLeg.mirror = true;
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bipedLeftLeg = new ModelRenderer(this, 32, 0);
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bipedLeftLeg.addBox(-2F, 0F, -2F, 4, 12, 4);
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bipedLeftLeg.setRotationPoint(2F, 12F, 0F);
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bipedLeftLeg.setTextureSize(64, 64);
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bipedLeftLeg.mirror = true;
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setRotation(bipedLeftLeg, 0F, 0F, 0F);
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bipedLeftLeg.mirror = false;
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bipedBody = new ModelRenderer(this, 0, 16);
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bipedBody.addBox(0F, 0F, 0F, 8, 12, 4);
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bipedBody.setRotationPoint(-4F, 0F, -2F);
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bipedBody.setTextureSize(64, 64);
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bipedBody.mirror = true;
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setRotation(bipedBody, 0F, 0F, 0F);
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bipedLeftArm.mirror = true;
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bipedLeftArm = new ModelRenderer(this, 48, 0);
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bipedLeftArm.addBox(-1F, 0F, -2F, 4, 12, 4);
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bipedLeftArm.setRotationPoint(4F, 0F, 0F);
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bipedLeftArm.setTextureSize(64, 64);
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bipedLeftArm.mirror = true;
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setRotation(bipedLeftArm, 0F, 0F, 0F);
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bipedLeftArm.mirror = false;
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bipedRightArm = new ModelRenderer(this, 48, 0);
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bipedRightArm.addBox(-3F, 0F, -2F, 4, 12, 4);
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bipedRightArm.setRotationPoint(-4F, 0F, 0F);
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bipedRightArm.setTextureSize(64, 64);
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bipedRightArm.mirror = true;
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setRotation(bipedRightArm, 0F, 0F, 0F);
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bipedHead = new ModelRenderer(this, 0, 0);
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bipedHead.addBox(-4F, -8F, -4F, 8, 8, 8);
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bipedHead.setRotationPoint(0F, 0F, 0F);
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bipedHead.setTextureSize(64, 64);
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bipedHead.mirror = true;
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setRotation(bipedHead, 0F, 0F, 0F);
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*/
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Shape5 = new ModelRenderer(this, 0, 51);
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Shape5.addBox(0F, 0F, 0F, 12, 1, 12);
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Shape5.setRotationPoint(-6F, -7F, -6F);
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Shape5.setTextureSize(64, 64);
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Shape5.mirror = true;
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setRotation(Shape5, 0F, 0F, 0F);
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Shape8 = new ModelRenderer(this, 0, 32);
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Shape8.addBox(0F, 0F, 0F, 6, 1, 6);
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Shape8.setRotationPoint(-3F, -9F, -3F);
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Shape8.setTextureSize(64, 64);
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Shape8.mirror = true;
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setRotation(Shape8, -0.0349066F, 0F, 0F);
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Shape9 = new ModelRenderer(this, 24, 32);
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Shape9.addBox(0F, 0F, 0F, 3, 3, 3);
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Shape9.setRotationPoint(-1.5F, -13F, -0.5F);
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Shape9.setTextureSize(64, 64);
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Shape9.mirror = true;
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setRotation(Shape9, -0.2511622F, 0F, 0F);
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Shape10 = new ModelRenderer(this, 0, 39);
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Shape10.addBox(0F, 0F, 0F, 5, 1, 5);
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Shape10.setRotationPoint(-2.5F, -10F, -2.5F);
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Shape10.setTextureSize(64, 64);
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Shape10.mirror = true;
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setRotation(Shape10, -0.0698132F, 0F, 0F);
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Shape7 = new ModelRenderer(this, 0, 45);
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Shape7.addBox(0F, 0F, 0F, 4, 2, 4);
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Shape7.setRotationPoint(-2F, -11F, -1.5F);
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Shape7.setTextureSize(64, 64);
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Shape7.mirror = true;
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setRotation(Shape7, -0.1396263F, 0F, 0F);
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Shape11 = new ModelRenderer(this, 20, 39);
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Shape11.addBox(0F, 0F, 0F, 2, 3, 2);
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Shape11.setRotationPoint(-1F, -15F, 1F);
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Shape11.setTextureSize(64, 64);
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Shape11.mirror = true;
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setRotation(Shape11, -0.4363323F, 0F, 0F);
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Shape12 = new ModelRenderer(this, 28, 39);
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Shape12.addBox(0F, 0F, 0F, 1, 2, 1);
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Shape12.setRotationPoint(-0.5F, -16F, 2.5F);
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Shape12.setTextureSize(64, 64);
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Shape12.mirror = true;
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setRotation(Shape12, -0.715585F, 0F, 0F);
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beard = new ModelRenderer(this, 32, 0);
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beard.addBox(0F, 0F, 0F, 8, 5, 0);
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beard.setRotationPoint(-4F, 0F, -4F);
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beard.setTextureSize(64, 64);
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beard.mirror = true;
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setRotation(beard, 0F, 0F, 0F);
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Shape13 = new ModelRenderer(this, 36, 16);
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Shape13.addBox(4F, 0F, 2F, 8, 20, 6);
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Shape13.setRotationPoint(-4F, 0F, -3F);
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Shape13.setTextureSize(64, 64);
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Shape13.mirror = true;
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setRotation(Shape13, 0F, 0F, 0F);
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// Makes head bits move with head
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//bipedHead.addChild(Shape5);
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bipedHead.addChild(beard);
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//bipedHead.addChild(Shape7);
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//bipedHead.addChild(Shape8);
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//bipedHead.addChild(Shape9);
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//bipedHead.addChild(Shape10);
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//bipedHead.addChild(Shape11);
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//bipedHead.addChild(Shape12);
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// Makes cloak attached to body
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//bipedBody.addChild(Shape13);
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// No outer head layer
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this.bipedHeadwear.isHidden = true;
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}
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/*
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
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{
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super.render(entity, f, f1, f2, f3, f4, f5);
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setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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bipedRightLeg.render(f5);
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bipedLeftLeg.render(f5);
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bipedBody.render(f5);
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bipedLeftArm.render(f5);
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bipedRightArm.render(f5);
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bipedHead.render(f5);
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Shape5.render(f5);
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Shape8.render(f5);
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Shape9.render(f5);
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Shape10.render(f5);
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Shape7.render(f5);
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Shape11.render(f5);
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Shape12.render(f5);
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Shape6.render(f5);
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Shape13.render(f5);
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}
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*/
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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/*
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public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
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{
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super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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}
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*/
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}
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