Initial commit

This commit is contained in:
Electroblob
2018-01-19 20:33:04 +00:00
commit da6b007a3a
945 changed files with 60616 additions and 0 deletions
@@ -0,0 +1,125 @@
package electroblob.wizardry.entity.construct;
import java.util.List;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.EntityArc;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.WizardryParticleType;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;
public class EntityLightningSigil extends EntityMagicConstruct {
public EntityLightningSigil(World par1World) {
super(par1World);
this.height = 0.2f;
this.width = 2.0f;
}
public EntityLightningSigil(World par1World, double x, double y, double z, EntityLivingBase caster, float damageMultiplier) {
super(par1World, x, y, z, caster, -1, damageMultiplier);
this.height = 0.2f;
this.width = 2.0f;
}
// Overrides the original to stop the entity moving when it intersects stuff. The default arrow does this to allow
// it to stick in blocks.
public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
{
this.setPosition(par1, par3, par5);
this.setRotation(par7, par8);
}
public void onUpdate(){
super.onUpdate();
if(this.ticksExisted > 600 && this.getCaster() == null && !this.worldObj.isRemote){
this.setDead();
}
//if(!this.worldObj.isRemote){
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(1.0d, this.posX, this.posY, this.posZ, this.worldObj);
for(EntityLivingBase target : targets){
if(this.isValidTarget(target)){
double velX = target.motionX;
double velY = target.motionY;
double velZ = target.motionZ;
// Only works if target is actually damaged to account for hurtResistantTime
if(target.attackEntityFrom(getCaster() != null ? MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.SHOCK) : DamageSource.magic, 6)){
// Removes knockback
target.motionX = velX;
target.motionY = velY;
target.motionZ = velZ;
this.playSound(WizardrySounds.SPELL_SPARK, 1.0f, 1.0f);
// Secondary chaining effect
double seekerRange = 5.0d;
List<EntityLivingBase> secondaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, target.posX, target.posY + target.height/2, target.posZ, worldObj);
for(int j=0;j<Math.min(secondaryTargets.size(), 3);j++){
EntityLivingBase secondaryTarget = secondaryTargets.get(j);
if(secondaryTarget != target && this.isValidTarget(secondaryTarget)){
if(!worldObj.isRemote){
EntityArc arc = new EntityArc(worldObj);
arc.setEndpointCoords(target.posX, target.posY + target.height/2, target.posZ,
secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height/2, secondaryTarget.posZ);
worldObj.spawnEntityInWorld(arc);
}else{
for(int k=0;k<8;k++){
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, worldObj, secondaryTarget.posX + worldObj.rand.nextFloat() - 0.5, secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height/2 + worldObj.rand.nextFloat()*2 - 1, secondaryTarget.posZ + worldObj.rand.nextFloat() - 0.5, 0, 0, 0, 3);
worldObj.spawnParticle(EnumParticleTypes.SMOKE_LARGE, secondaryTarget.posX + worldObj.rand.nextFloat() - 0.5, secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height/2 + worldObj.rand.nextFloat()*2 - 1, secondaryTarget.posZ + worldObj.rand.nextFloat() - 0.5, 0, 0, 0);
}
}
secondaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F, worldObj.rand.nextFloat() * 0.4F + 1.5F);
secondaryTarget.attackEntityFrom(MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.SHOCK), 4);
}
}
// The trap is destroyed once triggered.
this.setDead();
}
}
}
//}
if(this.worldObj.isRemote && this.rand.nextInt(15) == 0){
double radius = 0.5 + rand.nextDouble()*0.3;
double angle = rand.nextDouble()*Math.PI*2;
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, worldObj, this.posX + radius*Math.cos(angle), this.posY + 0.1, this.posZ + radius*Math.sin(angle), 0, 0, 0, 3);
}
}
@Override
protected void entityInit() {
}
/**
* Return whether this entity should be rendered as on fire.
*/
public boolean canRenderOnFire()
{
return false;
}
}