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package electroblob.wizardry.entity.projectile;
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import java.util.List;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.registry.WizardryPotions;
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import electroblob.wizardry.util.WizardryParticleType;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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public class EntitySmokeBomb extends EntityBomb {
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public EntitySmokeBomb(World par1World)
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{
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super(par1World);
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}
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public EntitySmokeBomb(World par1World, EntityLivingBase par2EntityLivingBase)
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{
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super(par1World, par2EntityLivingBase);
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}
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public EntitySmokeBomb(World par1World, EntityLivingBase par2EntityLivingBase, float damageMultiplier, float blastMultiplier)
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{
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super(par1World, par2EntityLivingBase, damageMultiplier, blastMultiplier);
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}
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public EntitySmokeBomb(World par1World, double par2, double par4, double par6)
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{
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super(par1World, par2, par4, par6);
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}
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@Override
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protected void onImpact(RayTraceResult par1RayTraceResult){
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// Particle effect
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if(worldObj.isRemote){
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this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, this.posX, this.posY, this.posZ, 0, 0, 0);
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for(int i=0;i<60*blastMultiplier;i++){
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this.worldObj.spawnParticle(EnumParticleTypes.SMOKE_LARGE, this.posX + (this.rand.nextDouble()*4 - 2)*blastMultiplier, this.posY + (this.rand.nextDouble()*4 - 2)*blastMultiplier, this.posZ + (this.rand.nextDouble()*4 - 2)*blastMultiplier, 0, 0, 0);
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float brightness = rand.nextFloat() * 0.3f;
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Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, worldObj, this.posX + (this.rand.nextDouble()*4 - 2)*blastMultiplier, this.posY + (this.rand.nextDouble()*4 - 2)*blastMultiplier, this.posZ + (this.rand.nextDouble()*4 - 2)*blastMultiplier, 0.0d, 0.0d, 0.0d, 0, brightness, brightness, brightness);
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}
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}
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if(!this.worldObj.isRemote){
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this.playSound(SoundEvents.ENTITY_SPLASH_POTION_BREAK, 1.5F, rand.nextFloat() * 0.4F + 0.6F);
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this.playSound(SoundEvents.BLOCK_FIRE_EXTINGUISH, 1.2F, 1.0f);
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double range = 3.0d * blastMultiplier;
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List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(range, this.posX, this.posY, this.posZ, this.worldObj);
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for(EntityLivingBase target : targets){
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if(target != this.getThrower()){
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// Gives the target blindness if it is a player, mind trick otherwise (since this has the desired
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// effect of preventing targeting)
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if(target instanceof EntityPlayer){
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target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, 120, 0));
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}else if(target instanceof EntityLiving){
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// New AI
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((EntityLiving)target).setAttackTarget(null);
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target.addPotionEffect(new PotionEffect(WizardryPotions.mind_trick, 120, 0));
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}
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}
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}
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this.setDead();
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}
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}
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}
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