Initial commit

This commit is contained in:
Electroblob
2018-01-19 20:33:04 +00:00
commit da6b007a3a
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package electroblob.wizardry.entity.projectile;
import java.util.List;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.util.WizardryParticleType;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.init.SoundEvents;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
public class EntitySmokeBomb extends EntityBomb {
public EntitySmokeBomb(World par1World)
{
super(par1World);
}
public EntitySmokeBomb(World par1World, EntityLivingBase par2EntityLivingBase)
{
super(par1World, par2EntityLivingBase);
}
public EntitySmokeBomb(World par1World, EntityLivingBase par2EntityLivingBase, float damageMultiplier, float blastMultiplier)
{
super(par1World, par2EntityLivingBase, damageMultiplier, blastMultiplier);
}
public EntitySmokeBomb(World par1World, double par2, double par4, double par6)
{
super(par1World, par2, par4, par6);
}
@Override
protected void onImpact(RayTraceResult par1RayTraceResult){
// Particle effect
if(worldObj.isRemote){
this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, this.posX, this.posY, this.posZ, 0, 0, 0);
for(int i=0;i<60*blastMultiplier;i++){
this.worldObj.spawnParticle(EnumParticleTypes.SMOKE_LARGE, this.posX + (this.rand.nextDouble()*4 - 2)*blastMultiplier, this.posY + (this.rand.nextDouble()*4 - 2)*blastMultiplier, this.posZ + (this.rand.nextDouble()*4 - 2)*blastMultiplier, 0, 0, 0);
float brightness = rand.nextFloat() * 0.3f;
Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, worldObj, this.posX + (this.rand.nextDouble()*4 - 2)*blastMultiplier, this.posY + (this.rand.nextDouble()*4 - 2)*blastMultiplier, this.posZ + (this.rand.nextDouble()*4 - 2)*blastMultiplier, 0.0d, 0.0d, 0.0d, 0, brightness, brightness, brightness);
}
}
if(!this.worldObj.isRemote){
this.playSound(SoundEvents.ENTITY_SPLASH_POTION_BREAK, 1.5F, rand.nextFloat() * 0.4F + 0.6F);
this.playSound(SoundEvents.BLOCK_FIRE_EXTINGUISH, 1.2F, 1.0f);
double range = 3.0d * blastMultiplier;
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(range, this.posX, this.posY, this.posZ, this.worldObj);
for(EntityLivingBase target : targets){
if(target != this.getThrower()){
// Gives the target blindness if it is a player, mind trick otherwise (since this has the desired
// effect of preventing targeting)
if(target instanceof EntityPlayer){
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, 120, 0));
}else if(target instanceof EntityLiving){
// New AI
((EntityLiving)target).setAttackTarget(null);
target.addPotionEffect(new PotionEffect(WizardryPotions.mind_trick, 120, 0));
}
}
}
this.setDead();
}
}
}