Initial commit

This commit is contained in:
Electroblob
2018-01-19 20:33:04 +00:00
commit da6b007a3a
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package electroblob.wizardry.entity.projectile;
import java.util.List;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.WizardryParticleType;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
public class EntitySpark extends EntityMagicProjectile {
public EntitySpark(World par1World)
{
super(par1World);
}
public EntitySpark(World par1World, EntityLivingBase par2EntityLivingBase)
{
super(par1World, par2EntityLivingBase);
}
public EntitySpark(World par1World, EntityLivingBase par2EntityLivingBase, float damageMultiplier)
{
super(par1World, par2EntityLivingBase, damageMultiplier);
}
public EntitySpark(World par1World, double par2, double par4, double par6)
{
super(par1World, par2, par4, par6);
}
/** This is the speed */
protected float getSpeed()
{
return 0.5F;
}
/**
* Called when this EntityThrowable hits a block or entity.
*/
protected void onImpact(RayTraceResult par1RayTraceResult)
{
Entity entityHit = par1RayTraceResult.entityHit;
if (entityHit != null){
float damage = 6 * damageMultiplier;
entityHit.attackEntityFrom(MagicDamage.causeIndirectMagicDamage(this, this.getThrower(), DamageType.SHOCK), damage);
}
this.playSound(WizardrySounds.SPELL_SPARK, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
// Particle effect
if(worldObj.isRemote){
for(int i=0;i<8;i++){
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, worldObj, this.posX + rand.nextFloat() - 0.5, this.posY + this.height/2 + rand.nextFloat() - 0.5, this.posZ + rand.nextFloat() - 0.5, 0, 0, 0, 3);
}
}
this.setDead();
}
public void onUpdate(){
super.onUpdate();
if(!this.isCollided && !worldObj.isRemote){
double seekingRange = 5.0d;
List<EntityLivingBase> entities = WizardryUtilities.getEntitiesWithinRadius(seekingRange, this.posX, this.posY, this.posZ, this.worldObj);
Entity target = null;
for(Entity possibleTarget : entities){
// Decides if current entity should be replaced.
if(target == null || this.getDistanceToEntity(target) > this.getDistanceToEntity(possibleTarget)){
// Decides if new entity is a valid target.
if(WizardryUtilities.isValidTarget(this.getThrower(), possibleTarget)){
target = possibleTarget;
}
}
}
if(target != null && Math.abs(this.motionX) < 1 && Math.abs(this.motionY) < 1 && Math.abs(this.motionZ) < 1){
this.addVelocity((target.posX - this.posX)/30, (target.posY + target.height/2 - this.posY)/30, (target.posZ - this.posZ)/30);
}
}
if(this.ticksExisted > 100){
this.setDead();
}
}
/**
* Gets the amount of gravity to apply to the thrown entity with each tick.
*/
protected float getGravityVelocity()
{
return 0.0F;
}
/**
* Return whether this entity should be rendered as on fire.
*/
public boolean canRenderOnFire()
{
return false;
}
}