Initial commit

This commit is contained in:
Electroblob
2018-01-19 20:33:04 +00:00
commit da6b007a3a
945 changed files with 60616 additions and 0 deletions
@@ -0,0 +1,80 @@
package electroblob.wizardry.packet;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.living.ISpellCaster;
import electroblob.wizardry.packet.PacketNPCCastSpell.Message;
import electroblob.wizardry.util.SpellModifiers;
import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumHand;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
/** <b>[Server -> Client]</b> This packet is sent when an {@link ISpellCaster} casts a spell which returns true, and is
* sent to clients so they can spawn the particles. Unlike the player packets, this is for both continuous <b>and</b>
* non-continuous spells. */
public class PacketNPCCastSpell implements IMessageHandler<Message, IMessage> {
@Override
public IMessage onMessage(Message message, MessageContext ctx){
// Just to make sure that the side is correct
if(ctx.side.isClient()){
// Using a fully qualified name is a good course of action here; we don't really want to clutter the proxy
// methods any more than necessary.
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(new Runnable(){
@Override
public void run(){
Wizardry.proxy.handleNPCCastSpellPacket(message);
}
});
}
return null;
}
public static class Message implements IMessage {
/** EntityID of the caster */
public int casterID;
/** EntityID of the target, or -1 if there is none */
public int targetID;
/** ID of the spell being cast */
public int spellID;
/** SpellModifiers for the spell */
public SpellModifiers modifiers;
/** The hand that is holding the itemstack used to cast the spell. Defaults to MAIN_HAND. */
public EnumHand hand;
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
public Message(){}
public Message(int casterID, int targetID, EnumHand hand, int spellID, SpellModifiers modifiers){
this.casterID = casterID;
this.targetID = targetID;
this.spellID = spellID;
this.modifiers = modifiers;
this.hand = hand == null ? EnumHand.MAIN_HAND : hand;
}
@Override
public void fromBytes(ByteBuf buf){
// The order is important
this.casterID = buf.readInt();
this.targetID = buf.readInt();
this.spellID = buf.readInt();
this.modifiers = new SpellModifiers();
this.modifiers.read(buf);
this.hand = buf.readBoolean() ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND;
}
@Override
public void toBytes(ByteBuf buf){
buf.writeInt(casterID);
buf.writeInt(targetID);
buf.writeInt(spellID);
this.modifiers.write(buf);
buf.writeBoolean(this.hand == EnumHand.OFF_HAND);
}
}
}