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package electroblob.wizardry.potion;
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import net.minecraft.world.World;
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/**
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* Interface for potion effects that spawn custom particles instead of (or as well as) the vanilla 'swirly' particles.
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* @author Electroblob
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* @since Wizardry 1.2
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*/
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// TODO: Backport.
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public interface ICustomPotionParticles {
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/**
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* Called from the event handler to spawn a <b>single</b> custom potion particle. To get an instance of
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* <code>Random</code> inside this method, use <code>world.rand</code>.
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* @param world The world to spawn the particle in.
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* @param x The x coordinate of the particle, already set to a random value within the entity's bounding box.
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* @param y The y coordinate of the particle, already set to a random value within the entity's bounding box.
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* @param z The z coordinate of the particle, already set to a random value within the entity's bounding box.
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*/
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void spawnCustomParticle(World world, double x, double y, double z);
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}
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package electroblob.wizardry.potion;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Constants;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class PotionDecay extends Potion {
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private static final ResourceLocation ICON = new ResourceLocation(Wizardry.MODID, "textures/gui/decay_icon.png");
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public PotionDecay(boolean isBadEffect, int liquidColour) {
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super(isBadEffect, liquidColour);
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// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
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this.setPotionName("potion.wizardry:decay");
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this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED, "85602e0b-4801-4a87-94f3-bf617c97014e", -Constants.DECAY_SLOWNESS_PER_LEVEL, 2);
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}
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@Override
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public boolean isReady(int p_76397_1_, int p_76397_2_) {
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// Copied from the vanilla wither effect. It does the timing stuff. 25 is the number of ticks between hits at
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// amplifier 0
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int k = 25 >> p_76397_2_;
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return k > 0 ? p_76397_1_ % k == 0 : true;
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}
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@Override
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public void performEffect(EntityLivingBase entitylivingbase, int strength) {
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entitylivingbase.attackEntityFrom(DamageSource.wither, 1);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderInventoryEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc) {
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mc.renderEngine.bindTexture(ICON);
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WizardryUtilities.drawTexturedRect(x + 6, y + 7, 0, 0, 18, 18, 18, 18);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderHUDEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc, float alpha) {
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mc.renderEngine.bindTexture(ICON);
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WizardryUtilities.drawTexturedRect(x + 3, y + 3, 0, 0, 18, 18, 18, 18);
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}
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}
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package electroblob.wizardry.potion;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Constants;
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import electroblob.wizardry.util.WizardryParticleType;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class PotionFrost extends Potion implements ICustomPotionParticles {
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private static final ResourceLocation ICON = new ResourceLocation(Wizardry.MODID, "textures/gui/frost_icon.png");
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public PotionFrost(boolean isBadEffect, int liquidColour) {
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super(isBadEffect, liquidColour);
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// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
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this.setPotionName("potion.wizardry:frost");
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// With -0.5 as the 'amount', frost 1 slows the entity down by a half and frost 2 roots it to the spot
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this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED, "35dded48-2f19-4541-8510-b29e2dc2cd51", -Constants.FROST_SLOWNESS_PER_LEVEL, 2);
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// More UUIDs: 85602e0b-4801-4a87-94f3-bf617c97014e
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}
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@Override
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public void performEffect(EntityLivingBase entitylivingbase, int strength) {
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// Nothing here because this potion works on attribute modifiers.
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}
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@Override
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public void spawnCustomParticle(World world, double x, double y, double z) {
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Wizardry.proxy.spawnParticle(WizardryParticleType.SNOW, world, x, y, z, 0, -0.02, 0, 15 + world.rand.nextInt(5));
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderInventoryEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc) {
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mc.renderEngine.bindTexture(ICON);
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WizardryUtilities.drawTexturedRect(x + 6, y + 7, 0, 0, 18, 18, 18, 18);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderHUDEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc, float alpha) {
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mc.renderEngine.bindTexture(ICON);
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WizardryUtilities.drawTexturedRect(x + 3, y + 3, 0, 0, 18, 18, 18, 18);
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}
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}
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package electroblob.wizardry.potion;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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/** Class for all potions that work on events only. */
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public class PotionMagicEffect extends Potion {
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private static final ResourceLocation ICONS = new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons.png");
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private final int textureIndex;
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public PotionMagicEffect(boolean isBadEffect, int liquidColour, int textureIndex) {
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super(isBadEffect, liquidColour);
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this.textureIndex = textureIndex;
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}
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@Override
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public void performEffect(EntityLivingBase entitylivingbase, int strength) {
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// Nothing here because this potion works on events.
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderInventoryEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc){
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mc.renderEngine.bindTexture(ICONS);
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WizardryUtilities.drawTexturedRect(x + 6, y + 7, 18*(textureIndex%4), 18*(textureIndex/4), 18, 18, 72, 72);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderHUDEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc, float alpha) {
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mc.renderEngine.bindTexture(ICONS);
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WizardryUtilities.drawTexturedRect(x + 3, y + 3, 18*(textureIndex%4), 18*(textureIndex/4), 18, 18, 72, 72);
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}
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}
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@@ -0,0 +1,11 @@
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package electroblob.wizardry.potion;
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/** Same as {@link PotionMagicEffect}, but also implements {@link ICustomPotionParticles} to allow anonymous classes
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* to extend it and add their own particles. */
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public abstract class PotionMagicEffectParticles extends PotionMagicEffect implements ICustomPotionParticles {
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public PotionMagicEffectParticles(boolean isBadEffect, int liquidColour, int textureIndex){
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super(isBadEffect, liquidColour, textureIndex);
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}
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}
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