Initial commit

This commit is contained in:
Electroblob
2018-01-19 20:33:04 +00:00
commit da6b007a3a
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package electroblob.wizardry.potion;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class PotionDecay extends Potion {
private static final ResourceLocation ICON = new ResourceLocation(Wizardry.MODID, "textures/gui/decay_icon.png");
public PotionDecay(boolean isBadEffect, int liquidColour) {
super(isBadEffect, liquidColour);
// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
this.setPotionName("potion.wizardry:decay");
this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED, "85602e0b-4801-4a87-94f3-bf617c97014e", -Constants.DECAY_SLOWNESS_PER_LEVEL, 2);
}
@Override
public boolean isReady(int p_76397_1_, int p_76397_2_) {
// Copied from the vanilla wither effect. It does the timing stuff. 25 is the number of ticks between hits at
// amplifier 0
int k = 25 >> p_76397_2_;
return k > 0 ? p_76397_1_ % k == 0 : true;
}
@Override
public void performEffect(EntityLivingBase entitylivingbase, int strength) {
entitylivingbase.attackEntityFrom(DamageSource.wither, 1);
}
@Override
@SideOnly(Side.CLIENT)
public void renderInventoryEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc) {
mc.renderEngine.bindTexture(ICON);
WizardryUtilities.drawTexturedRect(x + 6, y + 7, 0, 0, 18, 18, 18, 18);
}
@Override
@SideOnly(Side.CLIENT)
public void renderHUDEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc, float alpha) {
mc.renderEngine.bindTexture(ICON);
WizardryUtilities.drawTexturedRect(x + 3, y + 3, 0, 0, 18, 18, 18, 18);
}
}