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package electroblob.wizardry.potion;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Constants;
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import electroblob.wizardry.util.WizardryParticleType;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class PotionFrost extends Potion implements ICustomPotionParticles {
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private static final ResourceLocation ICON = new ResourceLocation(Wizardry.MODID, "textures/gui/frost_icon.png");
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public PotionFrost(boolean isBadEffect, int liquidColour) {
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super(isBadEffect, liquidColour);
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// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
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this.setPotionName("potion.wizardry:frost");
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// With -0.5 as the 'amount', frost 1 slows the entity down by a half and frost 2 roots it to the spot
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this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED, "35dded48-2f19-4541-8510-b29e2dc2cd51", -Constants.FROST_SLOWNESS_PER_LEVEL, 2);
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// More UUIDs: 85602e0b-4801-4a87-94f3-bf617c97014e
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}
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@Override
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public void performEffect(EntityLivingBase entitylivingbase, int strength) {
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// Nothing here because this potion works on attribute modifiers.
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}
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@Override
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public void spawnCustomParticle(World world, double x, double y, double z) {
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Wizardry.proxy.spawnParticle(WizardryParticleType.SNOW, world, x, y, z, 0, -0.02, 0, 15 + world.rand.nextInt(5));
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderInventoryEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc) {
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mc.renderEngine.bindTexture(ICON);
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WizardryUtilities.drawTexturedRect(x + 6, y + 7, 0, 0, 18, 18, 18, 18);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderHUDEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc, float alpha) {
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mc.renderEngine.bindTexture(ICON);
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WizardryUtilities.drawTexturedRect(x + 3, y + 3, 0, 0, 18, 18, 18, 18);
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}
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}
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