Initial commit

This commit is contained in:
Electroblob
2018-01-19 20:33:04 +00:00
commit da6b007a3a
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package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.construct.EntityEarthquake;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;
public class Earthquake extends Spell {
public Earthquake() {
super(Tier.MASTER, 75, Element.EARTH, "earthquake", SpellType.ATTACK, 250, EnumAction.NONE, false);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
if(caster.onGround){
if(!world.isRemote){
world.spawnEntityInWorld(new EntityEarthquake(world, caster.posX, caster.getEntityBoundingBox().minY, caster.posZ,
caster, (int)(20*modifiers.get(WizardryItems.blast_upgrade)), modifiers.get(SpellModifiers.DAMAGE)));
}else{
world.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, caster.posX, caster.getEntityBoundingBox().minY + 0.1, caster.posZ, 0, 0, 0);
double particleX, particleZ;
for(int i=0;i<40;i++){
particleX = caster.posX - 1.0d + 2*world.rand.nextDouble();
particleZ = caster.posZ - 1.0d + 2*world.rand.nextDouble();
IBlockState block = WizardryUtilities.getBlockEntityIsStandingOn(caster);
if(block != null){
world.spawnParticle(EnumParticleTypes.BLOCK_DUST, particleX, caster.getEntityBoundingBox().minY,
particleZ, particleX - caster.posX, 0, particleZ - caster.posZ, Block.getStateId(block));
}
}
}
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_EARTHQUAKE, 2, 1);
caster.swingArm(hand);
return true;
}
return false;
}
}