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package electroblob.wizardry.spell;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.MagicDamage;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryParticleType;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.World;
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public class Firestorm extends Spell {
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public Firestorm() {
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super(Tier.MASTER, 15, Element.FIRE, "firestorm", SpellType.ATTACK, 0, EnumAction.NONE, true);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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Vec3d look = caster.getLookVec();
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RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10*modifiers.get(WizardryItems.range_upgrade));
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if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY && rayTrace.entityHit instanceof EntityLivingBase){
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EntityLivingBase target = (EntityLivingBase) rayTrace.entityHit;
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if(!MagicDamage.isEntityImmune(DamageType.FIRE, target)){
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target.setFire(10);
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WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.FIRE), 6.0f * modifiers.get(SpellModifiers.DAMAGE));
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}else{
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if(!world.isRemote && ticksInUse == 1) caster.addChatComponentMessage(new TextComponentTranslation("spell.resist", target.getName(), this.getNameForTranslationFormatted()));
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}
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}else if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
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BlockPos pos = rayTrace.getBlockPos().offset(rayTrace.sideHit);
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if(world.isAirBlock(pos)){
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if(!world.isRemote){
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world.setBlockState(pos, Blocks.FIRE.getDefaultState());
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}
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}
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}
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if(world.isRemote){
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for(int i=0; i<40; i++){
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// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
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double x1 = caster.posX + look.xCoord*i/2 + world.rand.nextFloat()*0.6f - 0.3f;
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double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord*i/2 + world.rand.nextFloat()*0.4f - 0.2f;
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double z1 = caster.posZ + look.zCoord*i/2 + world.rand.nextFloat()*0.6f - 0.3f;
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Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, look.xCoord*modifiers.get(WizardryItems.range_upgrade), look.yCoord*modifiers.get(WizardryItems.range_upgrade), look.zCoord*modifiers.get(WizardryItems.range_upgrade), 0, 3 + world.rand.nextFloat(), 0, 0);
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Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, look.xCoord*modifiers.get(WizardryItems.range_upgrade), look.yCoord*modifiers.get(WizardryItems.range_upgrade), look.zCoord*modifiers.get(WizardryItems.range_upgrade), 0, 3 + world.rand.nextFloat(), 0, 0);
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}
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}
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if(ticksInUse % 16 == 0){
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if(ticksInUse == 0) WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_BLAZE_SHOOT, 1, 1);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LOOP_FIRE, 0.5F, 1.0f);
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}
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return true;
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}
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}
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