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package electroblob.wizardry.spell;
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import java.util.Random;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryParticleType;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.World;
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public class InvokeWeather extends Spell {
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public InvokeWeather() {
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super(Tier.ADVANCED, 30, Element.LIGHTNING, "invoke_weather", SpellType.UTILITY, 100, EnumAction.BOW, false);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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if(caster.dimension == 0){
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if(!world.isRemote){
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// TODO: Backport these changes.
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int standardWeatherTime = (300 + (new Random()).nextInt(600)) * 20;
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if(world.isRaining()){
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caster.addChatComponentMessage(new TextComponentTranslation("spell.invoke_weather.sun"));
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world.getWorldInfo().setCleanWeatherTime(standardWeatherTime);
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world.getWorldInfo().setRainTime(0);
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world.getWorldInfo().setThunderTime(0);
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world.getWorldInfo().setRaining(false);
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world.getWorldInfo().setThundering(false);
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}else{
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caster.addChatComponentMessage(new TextComponentTranslation("spell.invoke_weather.rain"));
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world.getWorldInfo().setCleanWeatherTime(0);
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world.getWorldInfo().setRainTime(standardWeatherTime);
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world.getWorldInfo().setThunderTime(standardWeatherTime);
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world.getWorldInfo().setRaining(true);
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// 1/3 chance for a thunderstorm
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world.getWorldInfo().setThundering(world.rand.nextInt(3) == 0);
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}
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}
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if(world.isRemote){
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for(int i=0; i<10; i++){
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double x1 = (double)((float)caster.posX + world.rand.nextFloat()*2 - 1.0F);
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double y1 = (double)((float)WizardryUtilities.getPlayerEyesPos(caster) - 0.5F + world.rand.nextFloat());
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double z1 = (double)((float)caster.posZ + world.rand.nextFloat()*2 - 1.0F);
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Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, 0, 0.1F, 0, 48 + world.rand.nextInt(12), 0.5f, 0.7f, 1.0f);
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}
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}
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_LIGHTNING_THUNDER, 0.5F, 1.0f);
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return true;
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}
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return false;
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}
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}
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