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package electroblob.wizardry.spell;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryParticleType;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.world.World;
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public class Levitation extends Spell {
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public Levitation() {
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super(Tier.ADVANCED, 10, Element.SORCERY, "levitation", SpellType.UTILITY, 0, EnumAction.BOW, true);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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caster.fallDistance = 0;
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caster.motionY = caster.motionY < 0.5d ? caster.motionY + 0.1d : caster.motionY;
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if(world.isRemote){
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Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, caster.posX - 0.25d + world.rand.nextDouble()/2, WizardryUtilities.getPlayerEyesPos(caster) - 1.5f, caster.posZ - 0.25d + world.rand.nextDouble()/2, 0, -0.1F, 0, 15, 0.5f, 1.0f, 0.7f);
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}
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if(ticksInUse % 24 == 0 && world.isRemote){
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Wizardry.proxy.playMovingSound(caster, WizardrySounds.SPELL_LOOP_SPARKLE, 0.5F, 1.0f, false);
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}
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return true;
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}
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}
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