Initial commit
This commit is contained in:
@@ -0,0 +1,75 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.constants.Element;
|
||||
import electroblob.wizardry.constants.SpellType;
|
||||
import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.entity.living.EntitySkeletonMinion;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.inventory.EntityEquipmentSlot;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SummonSkeletonLegion extends Spell {
|
||||
|
||||
public SummonSkeletonLegion() {
|
||||
super(Tier.MASTER, 100, Element.NECROMANCY, "summon_skeleton_legion", SpellType.MINION, 400, EnumAction.BOW, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean doesSpellRequirePacket(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
|
||||
|
||||
if(!world.isRemote){
|
||||
// Archers
|
||||
for(int i=0;i<3;i++){
|
||||
// This is all so much neater now thanks to this method.
|
||||
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, 3, 6);
|
||||
// The spell instantly fails if no space was found (see javadoc for the above method).
|
||||
if(pos == null) return false;
|
||||
|
||||
EntitySkeletonMinion skeleton = new EntitySkeletonMinion(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, caster, (int)(1200*modifiers.get(WizardryItems.duration_upgrade)));
|
||||
skeleton.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.BOW));
|
||||
skeleton.setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(Items.CHAINMAIL_HELMET));
|
||||
skeleton.setItemStackToSlot(EntityEquipmentSlot.CHEST, new ItemStack(Items.CHAINMAIL_CHESTPLATE));
|
||||
skeleton.setDropChance(EntityEquipmentSlot.MAINHAND, 0.0f);
|
||||
skeleton.setDropChance(EntityEquipmentSlot.HEAD, 0.0f);
|
||||
skeleton.setDropChance(EntityEquipmentSlot.CHEST, 0.0f);
|
||||
world.spawnEntityInWorld(skeleton);
|
||||
}
|
||||
// Swordsmen
|
||||
for(int i=0;i<3;i++){
|
||||
|
||||
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, 3, 6);
|
||||
// The spell instantly fails if no space was found (see javadoc for the above method).
|
||||
if(pos == null) return false;
|
||||
|
||||
EntitySkeletonMinion skeleton = new EntitySkeletonMinion(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, caster, (int)(1200*modifiers.get(WizardryItems.duration_upgrade)));
|
||||
skeleton.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.IRON_SWORD));
|
||||
skeleton.setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(Items.CHAINMAIL_HELMET));
|
||||
skeleton.setItemStackToSlot(EntityEquipmentSlot.CHEST, new ItemStack(Items.CHAINMAIL_CHESTPLATE));
|
||||
skeleton.setDropChance(EntityEquipmentSlot.MAINHAND, 0.0f);
|
||||
skeleton.setDropChance(EntityEquipmentSlot.HEAD, 0.0f);
|
||||
skeleton.setDropChance(EntityEquipmentSlot.CHEST, 0.0f);
|
||||
world.spawnEntityInWorld(skeleton);
|
||||
}
|
||||
}
|
||||
|
||||
// Can't possibly get this far if nothing was spawned.
|
||||
WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_SPAWN, 1.0F, world.rand.nextFloat() * 0.2F + 1.0F);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user