Initial commit

This commit is contained in:
Electroblob
2018-01-19 20:33:04 +00:00
commit da6b007a3a
945 changed files with 60616 additions and 0 deletions
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package electroblob.wizardry.tileentity;
import java.util.HashSet;
import java.util.Set;
import electroblob.wizardry.WizardData;
import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.item.ItemWizardArmour;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryAchievements;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.WandHelper;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraftforge.common.util.Constants.NBT;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class TileEntityArcaneWorkbench extends TileEntity implements IInventory, ITickable {
private ItemStack[] inv;
/** Controls the rotation of the rune. */
public float timer = 0;
/** Controls the change of yOffset. */
public int yTimer = 0;
/** Controls the height of the wand. */
public int yOffset = 300;
public TileEntityArcaneWorkbench(){
inv = new ItemStack[ContainerArcaneWorkbench.UPGRADE_SLOT + 1];
}
@Override
public void onLoad(){
timer = 0;
yTimer = 0;
yOffset = 300;
}
/** Called to manually sync the tile entity with clients. */
public void sync(){
this.worldObj.notifyBlockUpdate(pos, worldObj.getBlockState(pos), worldObj.getBlockState(pos), 3);
}
@Override
public void update(){
ItemStack itemstack = this.getStackInSlot(ContainerArcaneWorkbench.WAND_SLOT);
// Decrements wand damage (increases mana) every 1.5 seconds if it has a condenser upgrade
if(itemstack != null && itemstack.getItem() instanceof ItemWand && !this.worldObj.isRemote && itemstack.isItemDamaged()
&& this.worldObj.getWorldTime() % electroblob.wizardry.constants.Constants.CONDENSER_TICK_INTERVAL == 0){
// If the upgrade level is 0, this does nothing anyway.
itemstack.setItemDamage(itemstack.getItemDamage() - WandHelper.getUpgradeLevel(itemstack, WizardryItems.condenser_upgrade));
}
// The server doesn't care what these are, and there's no need for them to be synced or saved.
if(this.worldObj.isRemote){
if(timer < 359){
timer++;
}else{
timer = 0;
}
if(yOffset > 0){
yTimer--;
}else{
yTimer++;
}
yOffset += yTimer;
}
}
@Override
public int getSizeInventory() {
return inv.length;
}
@Override
public ItemStack getStackInSlot(int slot) {
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt) {
ItemStack stack = getStackInSlot(slot);
if (stack != null) {
if (stack.stackSize <= amt) {
setInventorySlotContents(slot, null);
} else {
stack = stack.splitStack(amt);
if (stack.stackSize == 0) {
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack removeStackFromSlot(int slot) {
ItemStack stack = getStackInSlot(slot);
if (stack != null) {
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
inv[slot] = stack;
if (stack != null && stack.stackSize > getInventoryStackLimit()) {
stack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getName() {
return "container.wizardry:arcane_workbench";
}
@Override
public boolean hasCustomName() {
return false;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
return worldObj.getTileEntity(pos) == this && player.getDistanceSqToCenter(pos) < 64;
}
@Override
public void openInventory(EntityPlayer player) {
}
@Override
public void closeInventory(EntityPlayer player) {
}
@Override
public boolean isItemValidForSlot(int slotNumber, ItemStack itemstack) {
if(itemstack == null) return true;
if(slotNumber >= 0 && slotNumber < ContainerArcaneWorkbench.CRYSTAL_SLOT){
return itemstack.getItem() == WizardryItems.spell_book;
}else if(slotNumber == ContainerArcaneWorkbench.CRYSTAL_SLOT){
return itemstack.getItem() == WizardryItems.magic_crystal;
}else if(slotNumber == ContainerArcaneWorkbench.WAND_SLOT){
return itemstack != null && (itemstack.getItem() instanceof ItemWand
|| itemstack.getItem() instanceof ItemWizardArmour
|| itemstack.getItem() == WizardryItems.blank_scroll);
}else if(slotNumber == ContainerArcaneWorkbench.UPGRADE_SLOT){
Set<Item> upgrades = new HashSet<Item>(WandHelper.getSpecialUpgrades());
upgrades.add(WizardryItems.arcane_tome);
upgrades.add(WizardryItems.armour_upgrade);
return upgrades.contains(itemstack.getItem());
}
return true;
}
@Override
public void readFromNBT(NBTTagCompound tagCompound){
super.readFromNBT(tagCompound);
NBTTagList tagList = tagCompound.getTagList("Inventory", NBT.TAG_COMPOUND);
for(int i = 0; i < tagList.tagCount(); i++) {
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
byte slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length) {
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
// timer = tagCompound.getFloat("timer");
// yTimer = tagCompound.getInteger("yTimer");
// yOffset = tagCompound.getInteger("yOffset");
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound tagCompound) {
super.writeToNBT(tagCompound);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inv.length; i++) {
ItemStack stack = inv[i];
if (stack != null) {
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
stack.writeToNBT(tag);
itemList.appendTag(tag);
}
}
tagCompound.setTag("Inventory", itemList);
// tagCompound.setFloat("timer", timer);
// tagCompound.setInteger("yTimer", yTimer);
// tagCompound.setInteger("yOffset", yOffset);
return tagCompound;
}
@Override
public final NBTTagCompound getUpdateTag(){
return this.writeToNBT(new NBTTagCompound());
}
@Override
public SPacketUpdateTileEntity getUpdatePacket(){
return new SPacketUpdateTileEntity(pos, getBlockMetadata(), this.getUpdateTag());
}
@Override
public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt) {
readFromNBT(pkt.getNbtCompound());
}
@SideOnly(Side.CLIENT)
public AxisAlignedBB getRenderBoundingBox()
{
AxisAlignedBB bb = INFINITE_EXTENT_AABB;
Block type = getBlockType();
if (type == WizardryBlocks.arcane_workbench)
{
bb = new AxisAlignedBB(pos, pos.add(1, 1, 1));
}
else if (type != null)
{
AxisAlignedBB cbb = this.getWorld().getBlockState(pos).getBoundingBox(worldObj, pos);
if (cbb != null)
{
bb = cbb;
}
}
return bb;
}
// What are all these for?
@Override
public int getField(int id) {
return 0;
}
@Override
public void setField(int id, int value) {
}
@Override
public int getFieldCount() {
return 0;
}
@Override
public void clear() {
for(int i=0; i<this.inv.length; i++){
this.inv[i] = null;
}
}
/** Called (via {@link electroblob.wizardry.packet.PacketControlInput PacketControlInput}) when the apply button
* in the arcane workbench GUI is pressed. */
// IDEA: Perhaps this should be in the container class?
public void onApplyButtonPressed(EntityPlayer player){
ItemStack wand = this.getStackInSlot(ContainerArcaneWorkbench.WAND_SLOT);
ItemStack[] spellBooks = new ItemStack[ContainerArcaneWorkbench.CRYSTAL_SLOT];
for(int i=0; i<spellBooks.length; i++){
spellBooks[i] = this.getStackInSlot(i);
}
ItemStack crystals = this.getStackInSlot(ContainerArcaneWorkbench.CRYSTAL_SLOT);
ItemStack upgrade = this.getStackInSlot(ContainerArcaneWorkbench.UPGRADE_SLOT);
// TODO: Implement this
//if(MinecraftForge.EVENT_BUS.post(new SpellBindEvent(player))) return;
// Since the workbench now accepts armour as well as wands, this check is needed.
if(wand != null && wand.getItem() instanceof ItemWand){
// Upgrades wand if necessary. Damage is copied, preserving remaining durability,
// and also the entire NBT tag compound.
if(upgrade != null){
if(upgrade.getItem() == WizardryItems.arcane_tome){
ItemStack newWand;
switch(Tier.values()[upgrade.getItemDamage()]){
case APPRENTICE:
if(((ItemWand)wand.getItem()).tier == Tier.BASIC){
newWand = new ItemStack(WizardryUtilities.getWand(Tier.values()[upgrade.getItemDamage()], ((ItemWand)wand.getItem()).element));
newWand.setTagCompound(wand.getTagCompound());
// This needs to be done after copying the tag compound so the max damage for the new wand takes storage
// upgrades into account.
newWand.setItemDamage(newWand.getMaxDamage() - (wand.getMaxDamage() - wand.getItemDamage()));
this.setInventorySlotContents(ContainerArcaneWorkbench.WAND_SLOT, newWand);
this.setInventorySlotContents(ContainerArcaneWorkbench.UPGRADE_SLOT, null);
player.addStat(WizardryAchievements.apprentice, 1);
}
break;
case ADVANCED:
if(((ItemWand)wand.getItem()).tier == Tier.APPRENTICE){
newWand = new ItemStack(WizardryUtilities.getWand(Tier.values()[upgrade.getItemDamage()], ((ItemWand)wand.getItem()).element));
newWand.setTagCompound(wand.getTagCompound());
newWand.setItemDamage(newWand.getMaxDamage() - (wand.getMaxDamage() - wand.getItemDamage()));
this.setInventorySlotContents(ContainerArcaneWorkbench.WAND_SLOT, newWand);
this.setInventorySlotContents(ContainerArcaneWorkbench.UPGRADE_SLOT, null);
}
break;
case MASTER:
if(((ItemWand)wand.getItem()).tier == Tier.ADVANCED){
newWand = new ItemStack(WizardryUtilities.getWand(Tier.values()[upgrade.getItemDamage()], ((ItemWand)wand.getItem()).element));
newWand.setTagCompound(wand.getTagCompound());
newWand.setItemDamage(newWand.getMaxDamage() - (wand.getMaxDamage() - wand.getItemDamage()));
this.setInventorySlotContents(ContainerArcaneWorkbench.WAND_SLOT, newWand);
this.setInventorySlotContents(ContainerArcaneWorkbench.UPGRADE_SLOT, null);
player.addStat(WizardryAchievements.master, 1);
}
break;
default:
break;
}
// This needs to happen so the charging works on the new wand, not the old one.
wand = this.getStackInSlot(ContainerArcaneWorkbench.WAND_SLOT);
}else{
// Special upgrades
// Used to preserve existing mana when upgrading storage rather than creating free mana.
int prevMana = wand.getMaxDamage() - wand.getItemDamage();
if(WandHelper.getTotalUpgrades(wand) < ((ItemWand)wand.getItem()).tier.upgradeLimit
&& WandHelper.getUpgradeLevel(wand, upgrade.getItem()) < Constants.UPGRADE_STACK_LIMIT){
WandHelper.applyUpgrade(wand, upgrade.getItem());
// Special behaviours for specific upgrades
if(upgrade.getItem() == WizardryItems.storage_upgrade){
wand.setItemDamage(wand.getMaxDamage() - prevMana);
}
if(upgrade.getItem() == WizardryItems.attunement_upgrade){
Spell[] spells = WandHelper.getSpells(wand);
Spell[] newSpells = new Spell[5 + WandHelper.getUpgradeLevel(wand, WizardryItems.attunement_upgrade)];
for(int i=0; i<newSpells.length; i++){
// Prevents both NPEs and AIOOBEs
newSpells[i] = i < spells.length && spells[i] != null ? spells[i] : Spells.none;
}
WandHelper.setSpells(wand, newSpells);
int[] cooldown = WandHelper.getCooldowns(wand);
int[] newCooldown = new int[5 + WandHelper.getUpgradeLevel(wand, WizardryItems.attunement_upgrade)];
if(cooldown.length > 0){
for(int i=0; i<cooldown.length; i++){
newCooldown[i] = cooldown[i];
}
}
WandHelper.setCooldowns(wand, newCooldown);
}
this.decrStackSize(ContainerArcaneWorkbench.UPGRADE_SLOT, 1);
player.addStat(WizardryAchievements.special_upgrade, 1);
if(WandHelper.getTotalUpgrades(wand) == Tier.MASTER.upgradeLimit){
player.addStat(WizardryAchievements.max_out_wand, 1);
}
}
}
}
// Reads NBT spell id array to variable, edits this, then writes it back to NBT.
// Original spells are preserved; if a slot is left empty the existing spell binding will remain.
// Accounts for spells which cannot be applied because they are above the wand's tier; these spells
// will not bind but the existing spell in that slot will remain and other applicable spells will
// be bound as normal, along with any upgrades and crystals.
Spell[] spells = WandHelper.getSpells(wand);
if(spells.length <= 0){
// 5 here because if the spell array doesn't exist, the wand can't possibly have attunement upgrades
spells = new Spell[5];
}
for(int i=0; i<spells.length; i++){
if(spellBooks[i] != null && !(Spell.get(spellBooks[i].getItemDamage()).tier.level > ((ItemWand)wand.getItem()).tier.level)){
spells[i] = Spell.get(spellBooks[i].getItemDamage());
}
}
WandHelper.setSpells(wand, spells);
// Charges wand by appropriate amount
if(crystals != null){
int chargeDepleted = wand.getItemDamage();
//System.out.println("Charge depleted: " + chargeDepleted);
//System.out.println("Crystals found: " + crystals.stackSize);
if(crystals.stackSize * Constants.MANA_PER_CRYSTAL < chargeDepleted){
//System.out.println("charging");
wand.setItemDamage(chargeDepleted - crystals.stackSize * Constants.MANA_PER_CRYSTAL);
this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, crystals.stackSize);
}else if(chargeDepleted != 0){
//System.out.println((int)Math.ceil(((double)chargeDepleted)/50));
this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, (int)Math.ceil(((double)chargeDepleted)/Constants.MANA_PER_CRYSTAL));
wand.setItemDamage(0);
}
}
// Armour
}else if(wand != null && wand.getItem() instanceof ItemWizardArmour){
// Applies legendary upgrade
if(upgrade != null && upgrade.getItem() == WizardryItems.armour_upgrade){
if(!wand.hasTagCompound()){
wand.setTagCompound(new NBTTagCompound());
}
if(!wand.getTagCompound().hasKey("legendary")){
wand.getTagCompound().setBoolean("legendary", true);
this.setInventorySlotContents(ContainerArcaneWorkbench.UPGRADE_SLOT, null);
player.addStat(WizardryAchievements.legendary);
}
}
// Charges armour by appropriate amount
if(crystals != null){
int chargeDepleted = wand.getItemDamage();
if(crystals.stackSize * Constants.MANA_PER_CRYSTAL < chargeDepleted){
wand.setItemDamage(chargeDepleted - crystals.stackSize * Constants.MANA_PER_CRYSTAL);
this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, crystals.stackSize);
}else if(chargeDepleted != 0){
this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, (int)Math.ceil(((double)chargeDepleted)/Constants.MANA_PER_CRYSTAL));
wand.setItemDamage(0);
}
}
// Scrolls
}else if(wand != null && wand.getItem() == WizardryItems.blank_scroll){
// Spells can only be bound to scrolls if the player has already cast them (prevents casting of master spells without getting a master wand)
// This restriction does not apply in creative mode
if(spellBooks[0] != null && (player.capabilities.isCreativeMode || (WizardData.get(player) != null
&& WizardData.get(player).hasSpellBeenDiscovered(Spell.get(spellBooks[0].getItemDamage()))))
&& crystals != null && crystals.stackSize * Constants.MANA_PER_CRYSTAL > Spell.get(spellBooks[0].getItemDamage()).cost){
this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, (int)Math.ceil(((double)Spell.get(spellBooks[0].getItemDamage()).cost)/Constants.MANA_PER_CRYSTAL));
this.setInventorySlotContents(ContainerArcaneWorkbench.WAND_SLOT, new ItemStack(WizardryItems.scroll, 1, spellBooks[0].getItemDamage()));
}
}
}
}