Miscellaneous cleanup and commenting
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@@ -79,8 +79,13 @@ public final class WizardryClientEventHandler {
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@SubscribeEvent
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public static void onTextureStitchEvent(TextureStitchEvent.Pre event){
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event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_CRYSTAL);
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event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_UPGRADE);
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// for(int i=0; i<7; i++){
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// event.getMap().registerSprite(new ResourceLocation(Wizardry.MODID, "particle/ice_" + i));
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// }
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}
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// Shift-scrolling to change spells
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@@ -53,6 +53,8 @@ public class LayerStone implements LayerRenderer<EntityLivingBase> {
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this.renderer = renderer;
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this.model = renderer.getMainModel();
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}
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// FIXME: Does not work with zombie pigmen, I have no idea why.
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@Override
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public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
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