Miscellaneous cleanup and commenting
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@@ -79,8 +79,13 @@ public final class WizardryClientEventHandler {
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@SubscribeEvent
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public static void onTextureStitchEvent(TextureStitchEvent.Pre event){
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event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_CRYSTAL);
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event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_UPGRADE);
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// for(int i=0; i<7; i++){
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// event.getMap().registerSprite(new ResourceLocation(Wizardry.MODID, "particle/ice_" + i));
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// }
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}
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// Shift-scrolling to change spells
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