Guard against IOOBEs when rendering the new spell trade icon, fixes #565
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@@ -90,6 +90,8 @@ public class WizardTradeTweaksHandler {
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// New spell indicator
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if(gui.inventorySlots instanceof ContainerMerchant){
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if(tradeIndex < trades.size()){ // Seems to happen with certain mods' GUIs
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// Can't use getCurrentRecipe because that only gets updated when the correct items are given
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MerchantRecipe recipe = trades.get(tradeIndex);
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@@ -108,7 +110,7 @@ public class WizardTradeTweaksHandler {
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GlStateManager.color(1, 1, 1);
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Minecraft.getMinecraft().renderEngine.bindTexture(NEW_SPELL_ICON);
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int frame = Math.max(player.ticksExisted/ANIMATION_FRAME_TIME % ANIMATION_PERIOD - (ANIMATION_PERIOD - ANIMATION_FRAMES), 0);
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int frame = Math.max(player.ticksExisted / ANIMATION_FRAME_TIME % ANIMATION_PERIOD - (ANIMATION_PERIOD - ANIMATION_FRAMES), 0);
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DrawingUtils.drawTexturedRect(x, y, 0, frame * ICON_HEIGHT, ICON_WIDTH, ICON_HEIGHT, ICON_WIDTH, ICON_HEIGHT * ANIMATION_FRAMES);
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RenderHelper.disableStandardItemLighting();
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@@ -125,5 +127,6 @@ public class WizardTradeTweaksHandler {
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}
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}
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}
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}
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}
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