Add witty/stupid comments to a few classes
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@@ -45,6 +45,8 @@ import net.minecraft.util.EntityDamageSource;
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// type 'attributes'. This is my attempt to collect all of these into a reasonably coherent system.
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/**
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* <i>"Ouch, that hurt!"</i>
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* <p>
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* As of wizardry 1.1, this class has replaced the damagesource-related methods in WizardryUtilities, allowing a
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* {@link DamageType} to be specified with the damage. The main reason for this is so that damage sources can fit with
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* the vanilla behaviour on armour enchantments and such like whilst still being classified as wizardry damage for the
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