Remove last few harcoded mod ID strings
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@@ -83,7 +83,7 @@ public final class WizardryEventHandler {
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if(Wizardry.settings.generateLoot){
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for(String location : LOOT_INJECTION_LOCATIONS){
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if(event.getName().toString().matches(location)){
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event.getTable().addPool(getAdditive("ebwizardry:chests/dungeon_additions"));
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event.getTable().addPool(getAdditive(Wizardry.MODID + ":chests/dungeon_additions"));
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}
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}
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}
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